Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

106,331,673

Max blood points amount spent on one character

6,691,424

Highest prestige level

55

Mystery boxes opened

291

Time played

435h 2m

Time played in last two weeks

1h 13m

Blood points per hour

244,422

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

672

Ultra rare addon warded without a protection ward

135

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

160

Ultra rare offering burned

96

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 128 Spook 22 441 541 331 100 507
99 129 佛耶戈 22 441 086 455 76 404
99 130 Ford Femboy 22 440 611 719 14 60
99 131 TEEN XXL 22 437 452 110 68 291
99 132 Spooky. 22 436 404 322 186 724
99 133 Imo 22 435 324 83 173 543
99 134 Beng 22 429 131 280 35 180

Currently at

99 131 place

TEEN XXL needs another

3 159 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,110

Obsessions healed

291

Survivors healed while you are injured

256

Survivors healed while rest are injured

388

Survivors unhooked

1,414

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

202

Survivors healed that come to you first

108

Protection hits for unhooked survivors

84

Protection hits for carried survivors

77

Survivors saved using pallet

29

Survivors affected with boon totems

1,013

Survivors affected with speed boost

1

Recovered from dying state

130

Take a hit with the Endurance status effect

151

Survivors healed in the Basement

24

Heals completed after all generators have been completed

63

Safe unhooks while broken

7

Protection hits during End Game

38

Objective actions

Objective actions

Items depleted

179

Repaired generators

1,438

Repaired damaged generators

588

Successful skill checks

21,793

Exit gates opened

181

Hex totems cleansed

55

Hex totems blessed

0

Chests opened

91

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

93

Great skill checks while injured

500

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,011

Finished repairs of generators while injured

92

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,290

Hits dodged by vaults

112

Basic attacks and projectiles dodged

2,390

Escapes after stunning killer using pallet

395

Escapes from killer gasp

43

Hooks sabotaged

33

Chases escaped after being injured in this chase

765

Chases lost by hiding in locker

58

Revealed killer aura

1,508

Unhooked yourself

21

Amount of screams

5,360

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

543

Perform a fast vault within 3 seconds of getting hit

212

Pallet stun the Killer while holding a rare, common, or uncommon item

192

Trials where you've revealed or seen the Killer's aura 11+ times

66

Escapes

Escapes

Total escapes

365

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

4

Escapes with new item

18

Escapes with somebody else item

3

Escapes being injured with for over half a match

58

Escapes while being downed at most once

224

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

300

Escapes healthy or injured through hatch

27

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

478

Obsessions sacrificed

116

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

106

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

98

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

190

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

350

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

2

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

56

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

157

Oblivious effect applied

386

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

14

Make unique survivors scream

783

Survivors hit with haste effect

184

Injure or down survivors who are Hindered

83

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

760

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

39

Survivors hit after they drop a pallet during chase

346

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

278

Killer vaults in chase

166

Survivors grabbed while performing a vault

1

Meters fallen

442

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

17

Blink attacks (The Nurse)

146

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

25

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

39

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

634

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

494

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

120

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

164

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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