Total blood points earned

237,766,476

Max blood points amount spent on one character

19,725,100

Time played

1561h 54m

Time played in last two weeks

16h 27m

Blood points per hour

152,229

Estimated playtime per role

81% Survivor

Killer 19%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

388

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

6

Survivor rank
Silver II

Silver II

5 / 5 pips
Adept progress 84%

43 / 51

Survivor
Got 43 Left 8
Killer

Killer

Killer perfect matches (5 000 points each category)

224

Killer full load-out matches

317

Ultra rare offering burned

8

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
41 699 Alyx 237 615 311 5 414 704 3 509
41 700 KK 237 613 954 6 152 2 018 5 964
41 701 doanin kocasi 237 613 869 767 1 492 5 063
41 702 Postiel 237 607 348 1 258 1 426 6 546
41 703 Мыф 237 598 111 2 799 620 2 513
41 704 Cranel 237 595 582 2 503 1 601 6 495
41 705 god'neil 237 594 727 1 659 1 732 8 585

Currently at

41 702 place

Postiel needs another

6 521 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,617

Obsessions healed

1,576

Survivors healed while you are injured

1,974

Survivors healed while rest are injured

2,399

Survivors unhooked

6,896

Survivors saved (from dying state/hook) in endgame

201

Knocked (In dying state) survivors healed

915

Survivors healed that come to you first

541

Protection hits for unhooked survivors

643

Protection hits for carried survivors

404

Survivors saved using pallet

31

Survivors affected with boon totems

18,357

Survivors affected with speed boost

39

Recovered from dying state

321

Take a hit with the Endurance status effect

347

Survivors healed in the Basement

42

Heals completed after all generators have been completed

78

Safe unhooks while broken

16

Protection hits during End Game

26

Objective actions

Objective actions

Highest prestige level

7

Mystery boxes opened

926

Items depleted

1,659

Repaired generators

6,565

Repaired damaged generators

4,461

Successful skill checks

96,966

Exit gates opened

481

Hex totems cleansed

442

Hex totems blessed

18

Chests opened

1,605

Chests opened in basement

182

Escapes when playing without any perk and repaired generator(s)

70

Matches with 300+ seconds of repairing generators

612

Matches in that picked up and used special item

537

Great skill checks while injured

986

Swap held Survivor items for new ones from chests (counts once per chest)

61

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,581

Finished repairs of generators while injured

105

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,340

Hits dodged by vaults

644

Basic attacks and projectiles dodged

10,985

Escapes after stunning killer using pallet

1,062

Escapes from killer gasp

279

Hooks sabotaged

458

Chases escaped after being injured in this chase

4,292

Chases lost by hiding in locker

35

Revealed killer aura

2,178

Unhooked yourself

40

Amount of screams

14,273

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,380

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

466

Pallet stun the Killer while holding a rare, common, or uncommon item

150

Trials where you've revealed or seen the Killer's aura 11+ times

274

Escapes

Escapes

Total escapes

1,427

Escapes crawling (In dying state) through exit gates

120

Escapes through hatch

153

Escapes through hatch crawling (In dying state)

35

Escapes with new item

653

Escapes with somebody else item

73

Escapes being injured with for over half a match

217

Escapes while being downed at most once

888

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,154

Escapes healthy or injured through hatch

118

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

12

The Pale Rose (Steamboat)

12

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

28

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

24

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,258

Obsessions sacrificed

326

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

327

All survivors sacrificed or killed (Memento Mori) before the last generator

159

Hooks

Hooks

Different survivors hooked in basement

285

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

141

Survivors hooked before single generator was repaired

588

Survivors hooked in endgame

233

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,177

Generators damaged with Undetectable effect

239

Survivors grabbed while repairing a generator

121

Survivors grabbed while cleansing a totem

3

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

140

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

284

Oblivious effect applied

707

Survivors with Exposed effect downed

295

Survivors downed while carrying another survivor

68

Make unique survivors scream

1,386

Survivors hit with haste effect

434

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

1,520

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

25

Preventing escape

Preventing escape

Survivors grabbed from locker

126

Hatches closed

134

Survivors hit after they drop a pallet during chase

857

Survivors hit while carrying another survivor

200

Survivors detected using killer instinct

861

Killer vaults in chase

389

Survivors grabbed while performing a vault

17

Meters fallen

336

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

56

Blink attacks (The Nurse)

37

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

183

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

13

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

65

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

703

Survivors put to sleep (The Nightmare)

683

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

24

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

28

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

174

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

148

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

93

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

147

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

186

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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