Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

97,302,121

Max blood points amount spent on one character

10,214,000

Highest prestige level

72

Mystery boxes opened

45

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

150

Survivor full load-out matches

742

Ultra rare addon warded without a protection ward

196

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

75

Killer full load-out matches

77

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 610 Kurome 15 969 897 65 101 513
100 611 . ƒ 15 968 855 91 157 610
100 612 MxythicalII 15 966 866 3 57 280
100 613 LykiaBetter 15 964 967 67 133 718
100 614 cocozinho 15 964 325 150 103 386
100 615 Konrad 15 961 472 448 30 152
100 616 Pantie Pepe 15 959 871 69 49 268

Currently at

100 613 place

LykiaBetter needs another

1 899 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,577

Obsessions healed

368

Survivors healed while you are injured

343

Survivors healed while rest are injured

485

Survivors unhooked

1,832

Survivors saved (from dying state/hook) in endgame

79

Knocked (In dying state) survivors healed

231

Survivors healed that come to you first

127

Protection hits for unhooked survivors

138

Protection hits for carried survivors

95

Survivors saved using pallet

12

Survivors affected with boon totems

619

Survivors affected with speed boost

0

Recovered from dying state

158

Take a hit with the Endurance status effect

189

Survivors healed in the Basement

12

Heals completed after all generators have been completed

134

Safe unhooks while broken

10

Protection hits during End Game

81

Objective actions

Objective actions

Items depleted

314

Repaired generators

1,837

Repaired damaged generators

777

Successful skill checks

27,691

Exit gates opened

171

Hex totems cleansed

64

Hex totems blessed

0

Chests opened

207

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

904

Matches in that picked up and used special item

121

Great skill checks while injured

685

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,427

Finished repairs of generators while injured

164

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

3,007

Hits dodged by vaults

228

Basic attacks and projectiles dodged

3,274

Escapes after stunning killer using pallet

717

Escapes from killer gasp

76

Hooks sabotaged

52

Chases escaped after being injured in this chase

1,351

Chases lost by hiding in locker

6

Revealed killer aura

962

Unhooked yourself

18

Amount of screams

7,192

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

629

Perform a fast vault within 3 seconds of getting hit

408

Pallet stun the Killer while holding a rare, common, or uncommon item

550

Trials where you've revealed or seen the Killer's aura 11+ times

429

Escapes

Escapes

Total escapes

459

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

37

Escapes through hatch crawling (In dying state)

7

Escapes with new item

62

Escapes with somebody else item

10

Escapes being injured with for over half a match

50

Escapes while being downed at most once

278

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

361

Escapes healthy or injured through hatch

30

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

324

Obsessions sacrificed

81

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

32

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

193

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

244

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

0

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

96

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

30

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

24

Make unique survivors scream

537

Survivors hit with haste effect

66

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

93

Survivors downed next to a raised pallet

584

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

8

Survivors hit after they drop a pallet during chase

270

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

152

Killer vaults in chase

139

Survivors grabbed while performing a vault

9

Meters fallen

909

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

284

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

195

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

714

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

39

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

354

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

23

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

29

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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