Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

101,803,377

Max blood points amount spent on one character

11,860,000

Highest prestige level

11

Mystery boxes opened

115

Time played

699h 37m

Time played in last two weeks

51h 1m

Blood points per hour

2,425

Estimated playtime per role

Survivor 92%
Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

228

Survivor rank

Iridescent I

Survivor full load-out matches

605

Ultra rare addon warded without a protection ward

185

Items depleted

744

Survivor Adepts

Adepts got 49
Adepts left 2
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

30

Killer rank

Ash IV, 1 pipes

Killer full load-out matches

2

Ultra rare offering burned

6

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,941

Obsessions healed

697

Survivors healed while you are injured

854

Survivors healed while rest are injured

1,104

Survivors unhooked

2,925

Survivors saved (from dying state/hook) in endgame

89

Knocked (In dying state) survivors healed

424

Survivors healed that come to you first

356

Protection hits for unhooked survivors

255

Protection hits for carried survivors

115

Survivors saved using pallet

10

Survivors affected with boon totems

21,020

Survivors affected with speed boost

58

Recovered from dying state

406

Take a hit with the Endurance status effect

275

Survivors healed in the Basement

81

Heals completed after all generators have been completed

363

Safe unhooks while broken

25

Protection hits during End Game

102

Objective actions

Objective actions

Repaired generators

3,363

Repaired damaged generators

1,731

Successful skill checks

44,138

Exit gates opened

368

Hex totems cleansed

153

Hex totems blessed

39

Chests opened

592

Chests opened in basement

131

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

8,101

Matches in that picked up and used special item

146

Great skill checks while injured

1,151

Swap held Survivor items for new ones from chests (counts once per chest)

213

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

15,491

Finished repairs of generators while injured

563

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

2,043

Hits dodged by vaults

174

Basic attacks and projectiles dodged

2,964

Escapes after stunning killer using pallet

303

Escapes from killer gasp

97

Hooks sabotaged

87

Chases escaped after being injured in this chase

1,129

Chases lost by hiding in locker

52

Revealed killer aura

1,322

Unhooked yourself

71

Amount of screams

10,752

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

93

Perform a fast vault within 3 seconds of getting hit

482

Pallet stun the Killer while holding a rare, common, or uncommon item

245

Trials where you've revealed or seen the Killer's aura 11+ times

1,204

Escapes

Escapes

Total escapes

692

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

45

Escapes through hatch crawling (In dying state)

6

Escapes with new item

192

Escapes with somebody else item

22

Escapes being injured with for over half a match

53

Escapes while being downed at most once

442

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

602

Escapes healthy or injured through hatch

39

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

8

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

229

Obsessions sacrificed

31

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

49

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

31

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

13

Generators damaged with Undetectable effect

67

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 42%
Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

0

Make unique survivors scream

339

Survivors hit with haste effect

37

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

183

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

31

Survivors hit after they drop a pallet during chase

75

Survivors hit while carrying another survivor

0

Survivors detected using killer instinct

0

Killer vaults in chase

80

Survivors grabbed while performing a vault

19

Meters fallen

205

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

403

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

13

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!