Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,479,071

Max blood points amount spent on one character

17,521,091

Highest prestige level

8

Mystery boxes opened

573

Time played

727h 53m

Time played in last two weeks

0m

Blood points per hour

157,277

Estimated playtime per role

12% Survivor

Killer 88%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

31

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

538

Killer full load-out matches

862

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 827 dɐni 60 916 169 187 303 1 188
79 829 SWiiiZY 60 908 826 792 191 744
79 830 Sir_Drake 60 904 828 1 757 55 329
79 831 SQUASH 60 899 437 732 153 684
79 832 Haiku 60 893 725 1 401 194 866
79 833 Mon cheri 60 887 048 1 849 109 426

Currently at

79 830 place

Sir_Drake needs another

3 998 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

388

Obsessions healed

54

Survivors healed while you are injured

59

Survivors healed while rest are injured

152

Survivors unhooked

314

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

25

Survivors healed that come to you first

36

Protection hits for unhooked survivors

26

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

4,311

Survivors affected with speed boost

10

Recovered from dying state

30

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

40

Repaired generators

523

Repaired damaged generators

275

Successful skill checks

2,359

Exit gates opened

34

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

80

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

28

Great skill checks while injured

35

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

339

Hits dodged by vaults

39

Basic attacks and projectiles dodged

778

Escapes after stunning killer using pallet

109

Escapes from killer gasp

15

Hooks sabotaged

2

Chases escaped after being injured in this chase

209

Chases lost by hiding in locker

0

Revealed killer aura

576

Unhooked yourself

4

Amount of screams

1,517

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

87

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

1

Escapes being injured with for over half a match

4

Escapes while being downed at most once

53

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

77

Escapes healthy or injured through hatch

3

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,957

Obsessions sacrificed

738

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

450

All survivors sacrificed or killed (Memento Mori) before the last generator

331

Hooks

Hooks

Different survivors hooked in basement

370

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

261

Survivors hooked before single generator was repaired

1,843

Survivors hooked in endgame

218

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,102

Generators damaged with Undetectable effect

130

Survivors grabbed while repairing a generator

73

Survivors grabbed while cleansing a totem

4

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

149

Survivors injured while in the basement

51

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

158

Oblivious effect applied

736

Survivors with Exposed effect downed

311

Survivors downed while carrying another survivor

92

Make unique survivors scream

4,343

Survivors hit with haste effect

1,078

Injure or down survivors who are Hindered

578

Survivors that holding Special Item hit

491

Survivors downed next to a raised pallet

3,704

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

270

Hatches closed

263

Survivors hit after they drop a pallet during chase

2,377

Survivors hit while carrying another survivor

332

Survivors detected using killer instinct

2,736

Killer vaults in chase

1,753

Survivors grabbed while performing a vault

0

Meters fallen

71

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

241

Blink attacks (The Nurse)

366

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

60

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

136

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

219

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

1,720

Survivors put to sleep (The Nightmare)

86

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

340

Max Lacerations dealt (The Trickster)

140

Survivors with Broken effect downed

157

Condemned survivors (The Onryō)

872

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

34

Survivors hit during Tail attack (The Xenomorph)

328

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

35

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

347

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

5

Hit a Survivor using Hellfire (The Dark Lord)

9

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44,673

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

158

Intoxicated survivors downed (The Clown)

153

Survivors downed after phase walk (The Spirit)

66

Deep wounded survivors downed (The Legion)

145

Survivors downed while having max Sickness (The Plague)

122

Marked survivors downed (The Ghostface)

100

Survivors downed with Demon Fury (The Oni)

86

Survivors downed while speared (The Deathslinger)

153

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

110

Survivors downed with Dire Crows (The Artist)

38

Survivors downed during Nightfall (The Dredge)

92

Down survivor you recently teleported to (The Singularity)

49

Down survivor using UVX (The Unknown)

141

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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