Overall statistics
Account overall
Total blood points earned
294,743,992
Max blood points amount spent on one character
27,115,806
Highest prestige level
100
Mystery boxes opened
1,910
Time played
1876h 34m
Time played in last two weeks
13h 28m
Blood points per hour
157,066
Estimated playtime per role
86% Survivor
Killer 14%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
432
Survivor full load-out matches
2,971
Ultra rare addon warded without a protection ward
245
Ash II
51 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
166
Killer full load-out matches
243
Ultra rare offering burned
8
Ash IV
20 / 42
KillerLeaderboards
Currently at
60 495 place
Costanza, Lord of the Idiots needs another
1 004 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,607
Obsessions healed
1,248
Survivors healed while you are injured
959
Survivors healed while rest are injured
1,789
Survivors unhooked
6,596
Survivors saved (from dying state/hook) in endgame
209
Knocked (In dying state) survivors healed
652
Survivors healed that come to you first
393
Protection hits for unhooked survivors
593
Protection hits for carried survivors
182
Survivors saved using pallet
34
Survivors affected with boon totems
5,337
Survivors affected with speed boost
13
Recovered from dying state
211
Take a hit with the Endurance status effect
172
Survivors healed in the Basement
55
Heals completed after all generators have been completed
233
Safe unhooks while broken
20
Protection hits during End Game
86
Objective actions
Items depleted
1,498
Repaired generators
8,397
Repaired damaged generators
3,318
Successful skill checks
81,885
Exit gates opened
933
Hex totems cleansed
424
Hex totems blessed
1
Chests opened
1,048
Chests opened in basement
177
Escapes when playing without any perk and repaired generator(s)
119
Matches with 300+ seconds of repairing generators
909
Matches in that picked up and used special item
298
Great skill checks while injured
1,154
Swap held Survivor items for new ones from chests (counts once per chest)
92
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
8,598
Finished repairs of generators while injured
272
Chests opened with a key
1
Boldness actions
Vaults in chase
8,013
Hits dodged by vaults
651
Basic attacks and projectiles dodged
11,538
Escapes after stunning killer using pallet
1,438
Escapes from killer gasp
152
Hooks sabotaged
181
Chases escaped after being injured in this chase
3,092
Chases lost by hiding in locker
7
Revealed killer aura
12,919
Unhooked yourself
60
Amount of screams
12,689
Reveal the Killer's aura for a total of 60 seconds in a single trial
26,820
Blind killer using flashlight
985
Perform a fast vault within 3 seconds of getting hit
618
Pallet stun the Killer while holding a rare, common, or uncommon item
834
Trials where you've revealed or seen the Killer's aura 11+ times
1,866
Escapes
Total escapes
1,933
Escapes crawling (In dying state) through exit gates
113
Escapes through hatch
196
Escapes through hatch crawling (In dying state)
33
Escapes with new item
274
Escapes with somebody else item
22
Escapes being injured with for over half a match
132
Escapes while being downed at most once
985
Escapes after unhooked yourself
17
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
4
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
1,624
Escapes healthy or injured through hatch
163
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
8
Escapes from maps
Disturbed Ward (Upstairs Main Building)
17
Campbell's Chapel (Upstairs Main Building)
18
Family Residence (Main Building)
11
Sanctum of Wrath (Upstairs on Shrine)
9
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
12
The Pale Rose (Steamboat)
16
The Game (Bathroom)
15
Mount Ormond Resort (Chalet/Main Building)
24
Dead Dawg Saloon (Upstairs Saloon)
33
Treatment Theatre (Operation Theatre)
20
Midwich Elementary School
19
Raccoon City Police Station (1st Floor Main Hall)
12
Eyrie of Crows (Inside Eyrie)
9
Garden of Joy (Upstairs Main Building)
7
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
8
Nostromo Wreckage (Mess Hall)
9
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
3
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
16
Killer statistics
Kills
Hooks
1,097
Obsessions sacrificed
220
Kills (Memento mories)
42
Kills (Memento mories) or sacrifices after last generator
257
All survivors sacrificed or killed (Memento Mori) before the last generator
82
Hooks
Different survivors hooked in basement
168
Basement trees (3 or 4 survivors hooked in basement in this same time)
12
Survivors hooked while all remaining were injured
162
Survivors hooked before single generator was repaired
238
Survivors hooked in endgame
159
Territory protection
Generators damaged with at least one survivor hooked
917
Generators damaged with Undetectable effect
390
Survivors grabbed while repairing a generator
48
Survivors grabbed while cleansing a totem
6
Generators protection
56% Protected
Unprotected 44%
Hit survivors with a basic attack while you are Undetectable
322
Survivors injured while in the basement
14
Downs and effects
Survivors with Oblivious effect downed
94
Oblivious effect applied
169
Survivors with Exposed effect downed
387
Survivors downed while carrying another survivor
26
Make unique survivors scream
656
Survivors hit with haste effect
93
Injure or down survivors who are Hindered
11
Survivors that holding Special Item hit
83
Survivors downed next to a raised pallet
827
Survivors downed in Exit Gate
9
Survivors downed withit 30 seconds of breaking pallet or wall
4
Preventing escape
Survivors grabbed from locker
58
Hatches closed
95
Survivors hit after they drop a pallet during chase
870
Survivors hit while carrying another survivor
123
Survivors detected using killer instinct
580
Killer vaults in chase
383
Survivors grabbed while performing a vault
5
Meters fallen
516
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
2
Uncloak attacks (The Wraith)
973
Blink attacks (The Nurse)
38
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
99
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
225
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
74
Trials where all survivors suffered from madness 3 (The Doctor)
12
Hatchets thrown (The Huntress)
170
Survivors put to sleep (The Nightmare)
30
Reverse bear-traps put on survivors (The Pig)
211
Survivors sent to Cage of Atonement (The Executioner)
1
Survivors hit with Lethal Rush (The Blight)
9
Max Lacerations dealt (The Trickster)
43
Survivors with Broken effect downed
52
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
3
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
10
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
10
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
72
Intoxicated survivors downed (The Clown)
131
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
71
Survivors downed while having max Sickness (The Plague)
18
Marked survivors downed (The Ghostface)
138
Survivors downed with Demon Fury (The Oni)
31
Survivors downed while speared (The Deathslinger)
4
Survivors downed with Victor clinging (The Twins)
3
Survivors downed while contaminated (The Nemesis)
10
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
5
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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