Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

282,902,816

Max blood points amount spent on one character

33,770,045

Highest prestige level

58

Mystery boxes opened

1,136

Time played

2562h 15m

Time played in last two weeks

18h 35m

Blood points per hour

110,412

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

863

Survivor full load-out matches

1,427

Ultra rare addon warded without a protection ward

310

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

84

Killer full load-out matches

257

Ultra rare offering burned

21

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
29 997 StupTola 282 976 300 2 701 2 202 7 745
29 998 Gio 282 936 222 3 732 607 2 723
29 999 KaarelK 282 926 229 7 019 2 043 8 257
30 000 Yuka Frita 282 902 816 738 2 050 9 294
30 001 Mob 282 863 096 1 517 957 4 380
30 002 Llyne 282 862 518 3 418 1 365 5 209
30 003 Citrily 282 860 290 2 523 1 643 7 882

Currently at

30 000 place

Yuka Frita needs another

23 413 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

12,983

Obsessions healed

2,415

Survivors healed while you are injured

2,620

Survivors healed while rest are injured

2,280

Survivors unhooked

10,713

Survivors saved (from dying state/hook) in endgame

250

Knocked (In dying state) survivors healed

1,456

Survivors healed that come to you first

412

Protection hits for unhooked survivors

1,068

Protection hits for carried survivors

547

Survivors saved using pallet

36

Survivors affected with boon totems

5,998

Survivors affected with speed boost

13

Recovered from dying state

373

Take a hit with the Endurance status effect

275

Survivors healed in the Basement

49

Heals completed after all generators have been completed

233

Safe unhooks while broken

12

Protection hits during End Game

68

Objective actions

Objective actions

Items depleted

901

Repaired generators

9,294

Repaired damaged generators

3,966

Successful skill checks

83,601

Exit gates opened

879

Hex totems cleansed

522

Hex totems blessed

1

Chests opened

1,430

Chests opened in basement

209

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1,814

Matches in that picked up and used special item

287

Great skill checks while injured

397

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,465

Finished repairs of generators while injured

150

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

10,828

Hits dodged by vaults

854

Basic attacks and projectiles dodged

10,159

Escapes after stunning killer using pallet

1,171

Escapes from killer gasp

304

Hooks sabotaged

300

Chases escaped after being injured in this chase

3,073

Chases lost by hiding in locker

27

Revealed killer aura

761

Unhooked yourself

104

Amount of screams

12,588

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,160

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

487

Pallet stun the Killer while holding a rare, common, or uncommon item

154

Trials where you've revealed or seen the Killer's aura 11+ times

300

Escapes

Escapes

Total escapes

2,050

Escapes crawling (In dying state) through exit gates

119

Escapes through hatch

431

Escapes through hatch crawling (In dying state)

71

Escapes with new item

497

Escapes with somebody else item

133

Escapes being injured with for over half a match

119

Escapes while being downed at most once

981

Escapes after unhooked yourself

27

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,500

Escapes healthy or injured through hatch

360

Escaped by

79% Exit Gates

Hatch 21%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

24

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

16

The Pale Rose (Steamboat)

21

The Game (Bathroom)

30

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

35

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

738

Obsessions sacrificed

96

Kills (Memento mories)

66

Kills (Memento mories) or sacrifices after last generator

259

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

163

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

36

Survivors hooked before single generator was repaired

22

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

368

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

3

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

45

Survivors downed while carrying another survivor

2

Make unique survivors scream

61

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

44

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

41

Survivors hit after they drop a pallet during chase

470

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

129

Killer vaults in chase

40

Survivors grabbed while performing a vault

0

Meters fallen

127

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

268

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

90

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

369

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

287

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

124

Survivors put to sleep (The Nightmare)

6

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

31

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

35

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

63

Deep wounded survivors downed (The Legion)

109

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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