Total blood points earned

87,243,687

Max blood points amount spent on one character

6,217,837

Time played

336h 50m

Time played in last two weeks

13m

Blood points per hour

259,011

Estimated playtime per role

48% Survivor

Killer 52%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

85

Survivor full load-out matches

156

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

232

Killer full load-out matches

66

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 819 Duk 87 246 006 2 219 145 673
72 820 200핑에서 살아남기 87 245 844 773 134 554
72 821 Frosty Flame 87 245 434 0 494 2 244
72 822 苏淮 87 243 687 1 027 320 1 197
72 823 wolf nighteyes 87 240 880 980 292 1 327
72 824 6 foot 4 man 87 239 442 661 379 1 434
72 825 Mr Meat Man, Lord of the Meats 87 238 917 1 879 242 1 015

Currently at

72 822 place

苏淮 needs another

1 747 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

830

Obsessions healed

160

Survivors healed while you are injured

128

Survivors healed while rest are injured

318

Survivors unhooked

1,160

Survivors saved (from dying state/hook) in endgame

100

Knocked (In dying state) survivors healed

106

Survivors healed that come to you first

74

Protection hits for unhooked survivors

128

Protection hits for carried survivors

12

Survivors saved using pallet

79

Survivors affected with boon totems

2,525

Survivors affected with speed boost

8

Recovered from dying state

90

Take a hit with the Endurance status effect

109

Survivors healed in the Basement

7

Heals completed after all generators have been completed

32

Safe unhooks while broken

10

Protection hits during End Game

112

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

301

Items depleted

399

Repaired generators

1,197

Repaired damaged generators

496

Successful skill checks

14,542

Exit gates opened

166

Hex totems cleansed

54

Hex totems blessed

0

Chests opened

268

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

56

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

208

Great skill checks while injured

451

Swap held Survivor items for new ones from chests (counts once per chest)

104

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

15

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

958

Hits dodged by vaults

72

Basic attacks and projectiles dodged

819

Escapes after stunning killer using pallet

249

Escapes from killer gasp

18

Hooks sabotaged

6

Chases escaped after being injured in this chase

738

Chases lost by hiding in locker

7

Revealed killer aura

286

Unhooked yourself

3

Amount of screams

3,426

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

303

Pallet stun the Killer while holding a rare, common, or uncommon item

355

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

320

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

2

Escapes with new item

80

Escapes with somebody else item

2

Escapes being injured with for over half a match

25

Escapes while being downed at most once

205

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

288

Escapes healthy or injured through hatch

20

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,027

Obsessions sacrificed

182

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

257

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

350

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

252

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

151

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

3

Generators protection

37% Protected

Unprotected 63%

Hit survivors with a basic attack while you are Undetectable

221

Survivors injured while in the basement

76

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

72

Oblivious effect applied

179

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,803

Survivors hit with haste effect

322

Injure or down survivors who are Hindered

53

Survivors that holding Special Item hit

386

Survivors downed next to a raised pallet

2,064

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

69

Survivors hit after they drop a pallet during chase

435

Survivors hit while carrying another survivor

40

Survivors detected using killer instinct

1,293

Killer vaults in chase

348

Survivors grabbed while performing a vault

15

Meters fallen

2,646

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

304

Blink attacks (The Nurse)

716

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,852

Survivors put to sleep (The Nightmare)

44

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

27

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

48

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

62

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

161

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

28

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

310

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

134

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

42

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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