Total blood points earned

329,411,469

Max blood points amount spent on one character

24,336,576

Time played

1021h 48m

Time played in last two weeks

0m

Blood points per hour

322,384

Estimated playtime per role

90% Survivor

Killer 10%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

668

Survivor full load-out matches

1,636

Ultra rare addon warded without a protection ward

222

Survivor rank
Iridescent I

Iridescent I

Adept progress 59%

30 / 51

Survivor
Got 30 Left 21
Killer

Killer

Killer perfect matches (5 000 points each category)

123

Killer full load-out matches

140

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
30 341 weskers hair gel 329 438 281 85 2 390 9 197
30 342 Dr. Figovat 329 436 327 6 109 1 078 4 743
30 343 nycpi 329 417 083 1 905 1 218 4 857
30 344 Mato 329 411 469 579 1 751 6 314
30 345 ShaneV99 329 384 715 3 592 2 138 9 605
30 346 丸子 329 383 637 792 2 520 10 910
30 347 Ambrosia 329 378 581 8 573 295 1 101

Currently at

30 344 place

Mato needs another

5 614 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,681

Obsessions healed

1,044

Survivors healed while you are injured

1,594

Survivors healed while rest are injured

1,921

Survivors unhooked

6,520

Survivors saved (from dying state/hook) in endgame

206

Knocked (In dying state) survivors healed

1,271

Survivors healed that come to you first

455

Protection hits for unhooked survivors

635

Protection hits for carried survivors

359

Survivors saved using pallet

94

Survivors affected with boon totems

12,746

Survivors affected with speed boost

133

Recovered from dying state

871

Take a hit with the Endurance status effect

607

Survivors healed in the Basement

33

Heals completed after all generators have been completed

348

Safe unhooks while broken

37

Protection hits during End Game

207

Objective actions

Objective actions

Highest prestige level

61

Mystery boxes opened

1,067

Items depleted

1,037

Repaired generators

6,314

Repaired damaged generators

6,307

Successful skill checks

84,647

Exit gates opened

865

Hex totems cleansed

409

Hex totems blessed

1

Chests opened

979

Chests opened in basement

87

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

3,905

Matches in that picked up and used special item

306

Great skill checks while injured

3,086

Swap held Survivor items for new ones from chests (counts once per chest)

49

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,517

Finished repairs of generators while injured

704

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,249

Hits dodged by vaults

715

Basic attacks and projectiles dodged

9,854

Escapes after stunning killer using pallet

2,005

Escapes from killer gasp

108

Hooks sabotaged

164

Chases escaped after being injured in this chase

4,013

Chases lost by hiding in locker

50

Revealed killer aura

2,041

Unhooked yourself

172

Amount of screams

14,056

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,180

Blind killer using flashlight

960

Perform a fast vault within 3 seconds of getting hit

918

Pallet stun the Killer while holding a rare, common, or uncommon item

646

Trials where you've revealed or seen the Killer's aura 11+ times

321

Escapes

Escapes

Total escapes

1,751

Escapes crawling (In dying state) through exit gates

305

Escapes through hatch

116

Escapes through hatch crawling (In dying state)

21

Escapes with new item

298

Escapes with somebody else item

47

Escapes being injured with for over half a match

406

Escapes while being downed at most once

1,198

Escapes after unhooked yourself

92

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,330

Escapes healthy or injured through hatch

95

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

27

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

21

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

6

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

28

Midwich Elementary School

23

Raccoon City Police Station (1st Floor Main Hall)

32

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

21

Shattered Square (Upstairs Main Building)

13

Shelter Woods (by Command Centre)

9

Toba Landing repair (Upstairs Main Building)

23

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

4

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

45

Killer statistics

Killer statistics

Kills

Kills

Hooks

579

Obsessions sacrificed

151

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

97

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

254

Survivors hooked in endgame

67

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

295

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

8

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

33

Survivors with Exposed effect downed

347

Survivors downed while carrying another survivor

25

Make unique survivors scream

725

Survivors hit with haste effect

272

Injure or down survivors who are Hindered

53

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

767

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

36

Survivors hit after they drop a pallet during chase

397

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

220

Killer vaults in chase

252

Survivors grabbed while performing a vault

0

Meters fallen

126

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

23

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

349

Max Lacerations dealt (The Trickster)

241

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

210

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

95

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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