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Majika

76561198819813852

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,741,452

Max blood points amount spent on one character

1,744,000

Highest prestige level

10

Mystery boxes opened

319

Time played

336h 55m

Time played in last two weeks

0m

Blood points per hour

49,690

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

23

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 67%

28 / 42

Killer
Got 28 Left 14

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 888 Exerom 14 525 872 195 14 75
99 889 Gav 14 525 444 360 19 113
99 890 Raakai 14 524 901 9 49 328
99 891 Majika 14 523 338 1 061 112 516
99 892 OpferKlopfer 14 522 674 307 138 559
99 893 sugar pink liquor lips 14 521 654 1 050 141 244
99 894 buh 14 518 741 161 90 351

Currently at

99 891 place

Majika needs another

1 563 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

250

Obsessions healed

68

Survivors healed while you are injured

53

Survivors healed while rest are injured

74

Survivors unhooked

252

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

30

Protection hits for unhooked survivors

253

Protection hits for carried survivors

31

Survivors saved using pallet

5

Survivors affected with boon totems

509

Survivors affected with speed boost

50

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

39

Repaired generators

524

Repaired damaged generators

116

Successful skill checks

3,730

Exit gates opened

63

Hex totems cleansed

101

Hex totems blessed

20

Chests opened

108

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

2

Great skill checks while injured

8

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

355

Hits dodged by vaults

55

Basic attacks and projectiles dodged

994

Escapes after stunning killer using pallet

66

Escapes from killer gasp

13

Hooks sabotaged

54

Chases escaped after being injured in this chase

68

Chases lost by hiding in locker

35

Revealed killer aura

0

Unhooked yourself

51

Amount of screams

73

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

112

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

29

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

72

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

102

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,119

Obsessions sacrificed

110

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

22

Survivors hooked before single generator was repaired

195

Survivors hooked in endgame

74

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

288

Generators damaged with Undetectable effect

78

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

11

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

30

Survivors with Exposed effect downed

162

Survivors downed while carrying another survivor

38

Make unique survivors scream

160

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

519

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

44

Survivors hit after they drop a pallet during chase

230

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

132

Killer vaults in chase

109

Survivors grabbed while performing a vault

1

Meters fallen

434

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

138

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

48

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

127

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

101

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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