Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

164,423,028

Max blood points amount spent on one character

16,972,000

Highest prestige level

11

Mystery boxes opened

1,312

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

257

Survivor full load-out matches

560

Ultra rare addon warded without a protection ward

102

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

398

Killer full load-out matches

550

Ultra rare offering burned

19

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 202 Medo 154 151 637 836 986 4 265
47 203 Lasagne 154 144 487 475 819 3 381
47 204 good hunter 154 141 695 429 588 3 202
47 205 Come Back Demon </3 154 140 545 2 299 1 792 5 001
47 206 gruesome goob 154 138 109 4 915 763 2 575
47 207 Toby 154 134 903 2 249 449 1 723
47 208 Nero 154 124 938 1 506 680 2 988

Currently at

47 205 place

Come Back Demon </3 needs another

1 150 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,650

Obsessions healed

370

Survivors healed while you are injured

616

Survivors healed while rest are injured

359

Survivors unhooked

3,471

Survivors saved (from dying state/hook) in endgame

183

Knocked (In dying state) survivors healed

664

Survivors healed that come to you first

49

Protection hits for unhooked survivors

290

Protection hits for carried survivors

279

Survivors saved using pallet

36

Survivors affected with boon totems

865

Survivors affected with speed boost

0

Recovered from dying state

21

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

292

Repaired generators

5,399

Repaired damaged generators

2,392

Successful skill checks

30,573

Exit gates opened

641

Hex totems cleansed

317

Hex totems blessed

0

Chests opened

1,697

Chests opened in basement

397

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

14

Matches in that picked up and used special item

26

Great skill checks while injured

175

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,687

Hits dodged by vaults

676

Basic attacks and projectiles dodged

3,406

Escapes after stunning killer using pallet

352

Escapes from killer gasp

53

Hooks sabotaged

97

Chases escaped after being injured in this chase

497

Chases lost by hiding in locker

1

Revealed killer aura

11

Unhooked yourself

48

Amount of screams

664

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,949

Escapes crawling (In dying state) through exit gates

331

Escapes through hatch

359

Escapes through hatch crawling (In dying state)

55

Escapes with new item

952

Escapes with somebody else item

345

Escapes being injured with for over half a match

270

Escapes while being downed at most once

455

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

20

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,259

Escapes healthy or injured through hatch

304

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

9

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,426

Obsessions sacrificed

539

Kills (Memento mories)

72

Kills (Memento mories) or sacrifices after last generator

434

All survivors sacrificed or killed (Memento Mori) before the last generator

433

Hooks

Hooks

Different survivors hooked in basement

382

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

157

Survivors hooked before single generator was repaired

538

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

542

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

26

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

8

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

55

Oblivious effect applied

54

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

20

Make unique survivors scream

200

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

575

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

215

Survivors hit after they drop a pallet during chase

1,102

Survivors hit while carrying another survivor

170

Survivors detected using killer instinct

39

Killer vaults in chase

182

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

261

Blink attacks (The Nurse)

5,916

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

183

Trials where each survivor was hit after teleport (The Hag)

7

Shocks (The Doctor)

190

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

840

Survivors put to sleep (The Nightmare)

103

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

24

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

95,541

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

151

Intoxicated survivors downed (The Clown)

121

Survivors downed after phase walk (The Spirit)

661

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

63

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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