Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,606,664

Max blood points amount spent on one character

8,911,855

Highest prestige level

22

Mystery boxes opened

447

Time played

345h 20m

Time played in last two weeks

27h 37m

Blood points per hour

152,336

Estimated playtime per role

48% Survivor

Killer 52%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

257

Ultra rare addon warded without a protection ward

110

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

133

Killer full load-out matches

207

Ultra rare offering burned

7

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 380 mint 7 393 686 0 23 85
108 381 chuget 7 393 451 64 60 228
108 382 Miggle 7 392 041 79 119 499
108 383 ReGamIst 7 391 827 130 56 227
108 384 EveryoneHatesDominic 7 390 140 58 81 385
108 385 bluemzi 7 387 986 76 83 346
108 386 Mark Vincent /LS/ 7 387 638 218 63 424

Currently at

108 383 place

ReGamIst needs another

214 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

406

Obsessions healed

108

Survivors healed while you are injured

59

Survivors healed while rest are injured

110

Survivors unhooked

501

Survivors saved (from dying state/hook) in endgame

16

Knocked (In dying state) survivors healed

57

Survivors healed that come to you first

36

Protection hits for unhooked survivors

41

Protection hits for carried survivors

6

Survivors saved using pallet

2

Survivors affected with boon totems

613

Survivors affected with speed boost

1

Recovered from dying state

72

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

4

Heals completed after all generators have been completed

16

Safe unhooks while broken

0

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

241

Repaired generators

718

Repaired damaged generators

299

Successful skill checks

7,133

Exit gates opened

97

Hex totems cleansed

13

Hex totems blessed

0

Chests opened

31

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

23

Great skill checks while injured

89

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

280

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

556

Hits dodged by vaults

31

Basic attacks and projectiles dodged

633

Escapes after stunning killer using pallet

103

Escapes from killer gasp

10

Hooks sabotaged

1

Chases escaped after being injured in this chase

259

Chases lost by hiding in locker

2

Revealed killer aura

46

Unhooked yourself

2

Amount of screams

1,182

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

155

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

2

Escapes with new item

25

Escapes with somebody else item

3

Escapes being injured with for over half a match

11

Escapes while being downed at most once

82

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

137

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

616

Obsessions sacrificed

161

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

394

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

398

Generators damaged with Undetectable effect

28

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

119

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

21

Make unique survivors scream

671

Survivors hit with haste effect

194

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

179

Survivors downed next to a raised pallet

729

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

40

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

65

Survivors hit after they drop a pallet during chase

291

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

510

Killer vaults in chase

280

Survivors grabbed while performing a vault

4

Meters fallen

310

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

170

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

1,473

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

35

Survivors hit with Lethal Rush (The Blight)

128

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

124

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

222

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

64

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

42

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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