Total blood points earned

149,061,897

Max blood points amount spent on one character

12,096,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

78% Survivor

Killer 22%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

223

Survivor full load-out matches

1,213

Ultra rare addon warded without a protection ward

33

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

99

Killer full load-out matches

179

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 546 [SK]Savi Cornet 148 061 715 1 313 893 3 497
55 547 Grim 148 054 213 1 138 715 2 883
55 548 MamaThorSWE 148 054 045 0 581 3 883
55 549 Trapy 148 045 027 651 594 2 803
55 550 SnX 148 038 866 2 788 925 3 528
55 551 Darwin 148 037 602 1 164 665 2 651
55 552 Assi | Mαxɯҽʅʅ 148 037 321 2 896 580 2 476

Currently at

55 549 place

Trapy needs another

9 018 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,005

Obsessions healed

710

Survivors healed while you are injured

617

Survivors healed while rest are injured

916

Survivors unhooked

2,796

Survivors saved (from dying state/hook) in endgame

114

Knocked (In dying state) survivors healed

302

Survivors healed that come to you first

265

Protection hits for unhooked survivors

207

Protection hits for carried survivors

65

Survivors saved using pallet

28

Survivors affected with boon totems

4,369

Survivors affected with speed boost

3

Recovered from dying state

251

Take a hit with the Endurance status effect

471

Survivors healed in the Basement

29

Heals completed after all generators have been completed

161

Safe unhooks while broken

22

Protection hits during End Game

89

Objective actions

Objective actions

Highest prestige level

76

Mystery boxes opened

287

Items depleted

606

Repaired generators

2,812

Repaired damaged generators

943

Successful skill checks

44,263

Exit gates opened

245

Hex totems cleansed

103

Hex totems blessed

0

Chests opened

336

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

1,204

Matches in that picked up and used special item

414

Great skill checks while injured

1,100

Swap held Survivor items for new ones from chests (counts once per chest)

62

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,512

Finished repairs of generators while injured

212

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,528

Hits dodged by vaults

281

Basic attacks and projectiles dodged

6,009

Escapes after stunning killer using pallet

1,141

Escapes from killer gasp

66

Hooks sabotaged

39

Chases escaped after being injured in this chase

2,045

Chases lost by hiding in locker

56

Revealed killer aura

1,662

Unhooked yourself

15

Amount of screams

12,827

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,900

Blind killer using flashlight

1,155

Perform a fast vault within 3 seconds of getting hit

642

Pallet stun the Killer while holding a rare, common, or uncommon item

932

Trials where you've revealed or seen the Killer's aura 11+ times

121

Escapes

Escapes

Total escapes

597

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

8

Escapes with new item

79

Escapes with somebody else item

25

Escapes being injured with for over half a match

52

Escapes while being downed at most once

380

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

488

Escapes healthy or injured through hatch

40

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

651

Obsessions sacrificed

143

Kills (Memento mories)

53

Kills (Memento mories) or sacrifices after last generator

108

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

104

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

390

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

403

Generators damaged with Undetectable effect

40

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

2

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

128

Survivors injured while in the basement

69

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

110

Survivors with Exposed effect downed

133

Survivors downed while carrying another survivor

32

Make unique survivors scream

994

Survivors hit with haste effect

247

Injure or down survivors who are Hindered

49

Survivors that holding Special Item hit

92

Survivors downed next to a raised pallet

920

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

9

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

29

Survivors hit after they drop a pallet during chase

458

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

370

Killer vaults in chase

394

Survivors grabbed while performing a vault

16

Meters fallen

950

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

83

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

99

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

112

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

137

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

5

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

60

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

11

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

122

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

62

Deep wounded survivors downed (The Legion)

58

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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