Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

254,780,916

Max blood points amount spent on one character

26,355,429

Highest prestige level

68

Mystery boxes opened

915

Time played

1882h 48m

Time played in last two weeks

8h 23m

Blood points per hour

135,320

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

373

Survivor full load-out matches

672

Ultra rare addon warded without a protection ward

87

Survivor rank
Iridescent II

Iridescent II

5 / 5 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

25

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 586 MaiDenLeSs 81 146 017 648 506 2 380
65 587 Sosi 81 129 129 692 608 2 880
65 588 The Vermin Man 81 123 629 1 410 277 1 060
65 589 Sir Meow Meow 81 119 542 119 787 3 596
65 590 Huntson 81 111 245 1 750 771 3 085
65 591 L33 81 110 550 568 726 3 919
65 592 三从四德古拉 81 107 097 313 451 2 202

Currently at

65 589 place

Sir Meow Meow needs another

4 087 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,783

Obsessions healed

2,078

Survivors healed while you are injured

2,310

Survivors healed while rest are injured

3,203

Survivors unhooked

10,549

Survivors saved (from dying state/hook) in endgame

297

Knocked (In dying state) survivors healed

860

Survivors healed that come to you first

674

Protection hits for unhooked survivors

1,006

Protection hits for carried survivors

146

Survivors saved using pallet

9

Survivors affected with boon totems

35,013

Survivors affected with speed boost

127

Recovered from dying state

489

Take a hit with the Endurance status effect

201

Survivors healed in the Basement

81

Heals completed after all generators have been completed

195

Safe unhooks while broken

22

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

954

Repaired generators

7,557

Repaired damaged generators

4,948

Successful skill checks

90,024

Exit gates opened

596

Hex totems cleansed

381

Hex totems blessed

18

Chests opened

1,320

Chests opened in basement

127

Escapes when playing without any perk and repaired generator(s)

264

Matches with 300+ seconds of repairing generators

1,205

Matches in that picked up and used special item

501

Great skill checks while injured

2,144

Swap held Survivor items for new ones from chests (counts once per chest)

138

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

3

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,410

Finished repairs of generators while injured

112

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,454

Hits dodged by vaults

485

Basic attacks and projectiles dodged

9,083

Escapes after stunning killer using pallet

1,209

Escapes from killer gasp

179

Hooks sabotaged

210

Chases escaped after being injured in this chase

3,467

Chases lost by hiding in locker

54

Revealed killer aura

3,674

Unhooked yourself

67

Amount of screams

13,787

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,220

Blind killer using flashlight

106

Perform a fast vault within 3 seconds of getting hit

477

Pallet stun the Killer while holding a rare, common, or uncommon item

256

Trials where you've revealed or seen the Killer's aura 11+ times

6,221

Escapes

Escapes

Total escapes

1,714

Escapes crawling (In dying state) through exit gates

166

Escapes through hatch

272

Escapes through hatch crawling (In dying state)

42

Escapes with new item

469

Escapes with somebody else item

20

Escapes being injured with for over half a match

173

Escapes while being downed at most once

1,066

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

20

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,276

Escapes healthy or injured through hatch

230

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

7

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

13

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

589

Obsessions sacrificed

92

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

94

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

132

Survivors hooked before single generator was repaired

325

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

228

Generators damaged with Undetectable effect

174

Survivors grabbed while repairing a generator

109

Survivors grabbed while cleansing a totem

3

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

470

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

3

Survivors with Exposed effect downed

148

Survivors downed while carrying another survivor

15

Make unique survivors scream

1,024

Survivors hit with haste effect

281

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

99

Survivors downed next to a raised pallet

824

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

60

Survivors hit after they drop a pallet during chase

387

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

688

Killer vaults in chase

89

Survivors grabbed while performing a vault

5

Meters fallen

361

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

29

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

35

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

101

Trials where all survivors suffered from madness 3 (The Doctor)

49

Hatchets thrown (The Huntress)

35

Survivors put to sleep (The Nightmare)

156

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

158

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

95

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

44

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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