Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

99,568,632

Max blood points amount spent on one character

9,542,000

Highest prestige level

85

Mystery boxes opened

95

Time played

389h 41m

Time played in last two weeks

22h 40m

Blood points per hour

255,512

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

111

Survivor full load-out matches

616

Ultra rare addon warded without a protection ward

103

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

118

Killer full load-out matches

268

Ultra rare offering burned

230

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 258 SeriousTrbl 4 597 008 12 11 49
110 259 Dranz 4 596 365 140 66 228
110 260 Willoughby 4 595 245 0 38 159
110 261 SleepYumii 4 595 152 19 41 239
110 262 GRIM 4 595 132 144 63 247
110 263 Pookie 4 593 863 79 27 86
110 264 Mintaly 4 593 103 70 11 42

Currently at

110 261 place

SleepYumii needs another

93 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,446

Obsessions healed

365

Survivors healed while you are injured

227

Survivors healed while rest are injured

513

Survivors unhooked

1,596

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

134

Protection hits for unhooked survivors

169

Protection hits for carried survivors

13

Survivors saved using pallet

0

Survivors affected with boon totems

2,628

Survivors affected with speed boost

0

Recovered from dying state

109

Take a hit with the Endurance status effect

65

Survivors healed in the Basement

34

Heals completed after all generators have been completed

93

Safe unhooks while broken

13

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

590

Repaired generators

1,758

Repaired damaged generators

619

Successful skill checks

25,753

Exit gates opened

146

Hex totems cleansed

35

Hex totems blessed

0

Chests opened

208

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

2,704

Matches in that picked up and used special item

94

Great skill checks while injured

802

Swap held Survivor items for new ones from chests (counts once per chest)

104

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,256

Finished repairs of generators while injured

85

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,017

Hits dodged by vaults

94

Basic attacks and projectiles dodged

1,951

Escapes after stunning killer using pallet

209

Escapes from killer gasp

58

Hooks sabotaged

2

Chases escaped after being injured in this chase

991

Chases lost by hiding in locker

0

Revealed killer aura

12

Unhooked yourself

13

Amount of screams

5,455

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

228

Pallet stun the Killer while holding a rare, common, or uncommon item

177

Trials where you've revealed or seen the Killer's aura 11+ times

757

Escapes

Escapes

Total escapes

327

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

4

Escapes with new item

69

Escapes with somebody else item

4

Escapes being injured with for over half a match

17

Escapes while being downed at most once

206

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

274

Escapes healthy or injured through hatch

17

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

756

Obsessions sacrificed

158

Kills (Memento mories)

129

Kills (Memento mories) or sacrifices after last generator

286

All survivors sacrificed or killed (Memento Mori) before the last generator

33

Hooks

Hooks

Different survivors hooked in basement

77

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

102

Survivors hooked before single generator was repaired

392

Survivors hooked in endgame

125

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

879

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

101

Survivors grabbed while cleansing a totem

3

Generators protection

32% Protected

Unprotected 68%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

230

Survivors downed while carrying another survivor

19

Make unique survivors scream

1,444

Survivors hit with haste effect

198

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

260

Survivors downed next to a raised pallet

1,297

Survivors downed in Exit Gate

51

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

112

Hatches closed

74

Survivors hit after they drop a pallet during chase

884

Survivors hit while carrying another survivor

56

Survivors detected using killer instinct

102

Killer vaults in chase

451

Survivors grabbed while performing a vault

52

Meters fallen

2,928

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

593

Matches finished with one or more Hex totems remaining

61

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

46

Condemned survivors (The Onryō)

786

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

107

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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