Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

66,901,497

Max blood points amount spent on one character

5,540,000

Highest prestige level

22

Mystery boxes opened

225

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

42% Survivor

Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

116

Survivor full load-out matches

330

Ultra rare addon warded without a protection ward

42

Survivor rank
Silver IV

Silver IV

4 / 5 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

71

Killer full load-out matches

54

Ultra rare offering burned

5

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 670 Mo 56 824 129 415 339 1 348
75 671 Humiration 56 813 702 985 182 720
75 672 qqq 56 813 376 1 309 63 339
75 673 KIWI<3KARDI 56 794 377 1 175 257 1 008
75 674 TTV/Dakl3y 56 787 457 1 326 195 1 240
75 675 impsnot 56 763 441 61 620 3 014
75 676 Dk 56 762 504 260 202 1 197

Currently at

75 673 place

KIWI<3KARDI needs another

18 999 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,182

Obsessions healed

260

Survivors healed while you are injured

163

Survivors healed while rest are injured

468

Survivors unhooked

1,206

Survivors saved (from dying state/hook) in endgame

27

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

138

Protection hits for unhooked survivors

304

Protection hits for carried survivors

47

Survivors saved using pallet

7

Survivors affected with boon totems

2,574

Survivors affected with speed boost

50

Recovered from dying state

44

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

30

Heals completed after all generators have been completed

106

Safe unhooks while broken

4

Protection hits during End Game

35

Objective actions

Objective actions

Items depleted

346

Repaired generators

1,129

Repaired damaged generators

924

Successful skill checks

10,349

Exit gates opened

105

Hex totems cleansed

120

Hex totems blessed

20

Chests opened

250

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

81

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

145

Great skill checks while injured

151

Swap held Survivor items for new ones from chests (counts once per chest)

66

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,251

Finished repairs of generators while injured

58

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

1,258

Hits dodged by vaults

114

Basic attacks and projectiles dodged

1,248

Escapes after stunning killer using pallet

451

Escapes from killer gasp

23

Hooks sabotaged

78

Chases escaped after being injured in this chase

664

Chases lost by hiding in locker

35

Revealed killer aura

342

Unhooked yourself

50

Amount of screams

2,489

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

256

Pallet stun the Killer while holding a rare, common, or uncommon item

256

Trials where you've revealed or seen the Killer's aura 11+ times

212

Escapes

Escapes

Total escapes

289

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

4

Escapes with new item

73

Escapes with somebody else item

1

Escapes being injured with for over half a match

25

Escapes while being downed at most once

200

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

4

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

233

Escapes healthy or injured through hatch

30

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,240

Obsessions sacrificed

95

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

186

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

129

Generators damaged with Undetectable effect

80

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

10

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

77

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

41

Survivors with Exposed effect downed

163

Survivors downed while carrying another survivor

33

Make unique survivors scream

487

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

469

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

53

Survivors hit after they drop a pallet during chase

165

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

210

Killer vaults in chase

84

Survivors grabbed while performing a vault

13

Meters fallen

341

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

144

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

327

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

2,068

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

255

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

22

Damage Survivor pursued by a Guard (The First)

75

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

79

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

71

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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