Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,125,081

Max blood points amount spent on one character

5,406,000

Highest prestige level

26

Mystery boxes opened

13

Time played

337h 26m

Time played in last two weeks

8h 34m

Blood points per hour

270,054

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

320

Ultra rare addon warded without a protection ward

1

Survivor rank
Iridescent IV

Iridescent IV

4 / 5 pips
Adept progress 24%

12 / 51

Survivor
Got 12 Left 39
Killer

Killer

Killer perfect matches (5 000 points each category)

201

Killer full load-out matches

206

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 314 Paxoe 4 442 075 8 52 132
111 315 clunkey 4 441 532 0 26 97
111 316 ScottishBrandy 4 441 301 12 30 193
111 317 ts gurt 4 439 783 90 41 184
111 318 seto kaiba 4 438 017 0 51 221
111 319 atomician99 4 437 176 42 24 83
111 320 Chicken Nugget 4 436 911 4 50 230

Currently at

111 317 place

ts gurt needs another

1 518 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

799

Obsessions healed

209

Survivors healed while you are injured

149

Survivors healed while rest are injured

281

Survivors unhooked

948

Survivors saved (from dying state/hook) in endgame

24

Knocked (In dying state) survivors healed

148

Survivors healed that come to you first

98

Protection hits for unhooked survivors

60

Protection hits for carried survivors

10

Survivors saved using pallet

0

Survivors affected with boon totems

1,950

Survivors affected with speed boost

1

Recovered from dying state

156

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

10

Heals completed after all generators have been completed

77

Safe unhooks while broken

10

Protection hits during End Game

41

Objective actions

Objective actions

Items depleted

218

Repaired generators

1,253

Repaired damaged generators

489

Successful skill checks

17,424

Exit gates opened

109

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

221

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

44

Great skill checks while injured

454

Swap held Survivor items for new ones from chests (counts once per chest)

83

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,687

Finished repairs of generators while injured

33

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

852

Hits dodged by vaults

58

Basic attacks and projectiles dodged

1,344

Escapes after stunning killer using pallet

132

Escapes from killer gasp

26

Hooks sabotaged

7

Chases escaped after being injured in this chase

710

Chases lost by hiding in locker

4

Revealed killer aura

450

Unhooked yourself

8

Amount of screams

4,029

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

38

Perform a fast vault within 3 seconds of getting hit

151

Pallet stun the Killer while holding a rare, common, or uncommon item

152

Trials where you've revealed or seen the Killer's aura 11+ times

96

Escapes

Escapes

Total escapes

265

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

1

Escapes with new item

34

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

159

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

235

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

820

Obsessions sacrificed

198

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

164

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

110

Survivors hooked before single generator was repaired

421

Survivors hooked in endgame

83

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

383

Generators damaged with Undetectable effect

154

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

259

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

53

Oblivious effect applied

219

Survivors with Exposed effect downed

172

Survivors downed while carrying another survivor

30

Make unique survivors scream

1,287

Survivors hit with haste effect

57

Injure or down survivors who are Hindered

37

Survivors that holding Special Item hit

96

Survivors downed next to a raised pallet

1,296

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

52

Survivors hit after they drop a pallet during chase

605

Survivors hit while carrying another survivor

80

Survivors detected using killer instinct

894

Killer vaults in chase

467

Survivors grabbed while performing a vault

23

Meters fallen

2,489

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

650

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

164

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

25

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

155

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

112

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

16

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

287

Perfectly times grab attacks (The Ghoul)

81

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

100

Deep wounded survivors downed (The Legion)

43

Survivors downed while having max Sickness (The Plague)

104

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

23

Survivors downed with Victor clinging (The Twins)

25

Survivors downed while contaminated (The Nemesis)

53

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

45

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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