Total blood points earned

411,726,429

Max blood points amount spent on one character

43,994,862

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

71% Survivor

Killer 29%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

568

Survivor full load-out matches

2,175

Ultra rare addon warded without a protection ward

1,089

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 65%

33 / 51

Survivor
Got 33 Left 18
Killer

Killer

Killer perfect matches (5 000 points each category)

460

Killer full load-out matches

365

Ultra rare offering burned

93

Killer rank
Silver II

Silver II

2 / 5 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
23 297 Clarkus Barcus Bongle 411 742 750 2 742 2 727 10 108
23 298 411 738 197 9 505 1 816 6 902
23 299 Hex: ADHD 411 730 501 8 586 859 3 691
23 300 sah 411 726 429 2 387 1 487 7 480
23 301 GO PIT` PIWO 411 679 144 2 389 2 191 11 018
23 302 jazz 411 677 796 3 196 3 085 15 525
23 303 Hex:istential crisis 411 663 167 5 199 1 059 5 326

Currently at

23 300 place

sah needs another

4 072 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,792

Obsessions healed

1,324

Survivors healed while you are injured

1,523

Survivors healed while rest are injured

2,781

Survivors unhooked

7,291

Survivors saved (from dying state/hook) in endgame

154

Knocked (In dying state) survivors healed

717

Survivors healed that come to you first

585

Protection hits for unhooked survivors

489

Protection hits for carried survivors

265

Survivors saved using pallet

55

Survivors affected with boon totems

13,547

Survivors affected with speed boost

119

Recovered from dying state

637

Take a hit with the Endurance status effect

614

Survivors healed in the Basement

156

Heals completed after all generators have been completed

355

Safe unhooks while broken

52

Protection hits during End Game

115

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,206

Items depleted

2,669

Repaired generators

7,480

Repaired damaged generators

3,095

Successful skill checks

100,214

Exit gates opened

784

Hex totems cleansed

156

Hex totems blessed

2

Chests opened

1,377

Chests opened in basement

84

Escapes when playing without any perk and repaired generator(s)

407

Matches with 300+ seconds of repairing generators

907

Matches in that picked up and used special item

859

Great skill checks while injured

4,898

Swap held Survivor items for new ones from chests (counts once per chest)

514

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

8,860

Finished repairs of generators while injured

415

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,685

Hits dodged by vaults

645

Basic attacks and projectiles dodged

9,106

Escapes after stunning killer using pallet

2,288

Escapes from killer gasp

120

Hooks sabotaged

241

Chases escaped after being injured in this chase

4,870

Chases lost by hiding in locker

56

Revealed killer aura

2,536

Unhooked yourself

34

Amount of screams

25,684

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

26,580

Blind killer using flashlight

1,392

Perform a fast vault within 3 seconds of getting hit

1,849

Pallet stun the Killer while holding a rare, common, or uncommon item

1,423

Trials where you've revealed or seen the Killer's aura 11+ times

4,425

Escapes

Escapes

Total escapes

1,487

Escapes crawling (In dying state) through exit gates

125

Escapes through hatch

84

Escapes through hatch crawling (In dying state)

14

Escapes with new item

446

Escapes with somebody else item

9

Escapes being injured with for over half a match

162

Escapes while being downed at most once

1,041

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,278

Escapes healthy or injured through hatch

70

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

3

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

26

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

40

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,387

Obsessions sacrificed

332

Kills (Memento mories)

342

Kills (Memento mories) or sacrifices after last generator

332

All survivors sacrificed or killed (Memento Mori) before the last generator

125

Hooks

Hooks

Different survivors hooked in basement

118

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

238

Survivors hooked before single generator was repaired

769

Survivors hooked in endgame

126

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

918

Generators damaged with Undetectable effect

396

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

13

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

112

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

436

Oblivious effect applied

1,008

Survivors with Exposed effect downed

53

Survivors downed while carrying another survivor

42

Make unique survivors scream

2,654

Survivors hit with haste effect

323

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

191

Survivors downed next to a raised pallet

2,642

Survivors downed in Exit Gate

41

Survivors downed withit 30 seconds of breaking pallet or wall

133

Preventing escape

Preventing escape

Survivors grabbed from locker

169

Hatches closed

129

Survivors hit after they drop a pallet during chase

1,068

Survivors hit while carrying another survivor

144

Survivors detected using killer instinct

1,759

Killer vaults in chase

1,046

Survivors grabbed while performing a vault

78

Meters fallen

2,698

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

991

Blink attacks (The Nurse)

52

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

546

Matches finished with one or more Hex totems remaining

56

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

4,938

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

958

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

720

Deep wounded survivors downed (The Legion)

380

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

52

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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