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SEJOTA

76561198812379284

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,021,805

Max blood points amount spent on one character

1,800,000

Highest prestige level

3

Mystery boxes opened

39

Time played

220h 6m

Time played in last two weeks

0m

Blood points per hour

100,054

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

28

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

116

Killer full load-out matches

103

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 188 SZALMEK 22 037 283 419 86 429
96 189 Re 'Norm 22 028 905 9 90 480
96 190 Draspires 22 025 193 462 139 664
96 191 SEJOTA 22 021 805 638 62 368
96 192 SpaghooterOs 22 019 612 608 255 942
96 193 mushram 22 019 486 359 124 491
96 194 JelloKiddo 22 018 283 428 92 422

Currently at

96 191 place

SEJOTA needs another

3 388 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

190

Obsessions healed

43

Survivors healed while you are injured

30

Survivors healed while rest are injured

66

Survivors unhooked

155

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

13

Survivors healed that come to you first

25

Protection hits for unhooked survivors

22

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

1,226

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

80

Repaired generators

368

Repaired damaged generators

137

Successful skill checks

5,333

Exit gates opened

19

Hex totems cleansed

9

Hex totems blessed

1

Chests opened

63

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

28

Great skill checks while injured

66

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

130

Hits dodged by vaults

11

Basic attacks and projectiles dodged

545

Escapes after stunning killer using pallet

17

Escapes from killer gasp

9

Hooks sabotaged

12

Chases escaped after being injured in this chase

129

Chases lost by hiding in locker

3

Revealed killer aura

62

Unhooked yourself

7

Amount of screams

924

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

62

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

0

Escapes with new item

18

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

35

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

47

Escapes healthy or injured through hatch

12

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

638

Obsessions sacrificed

144

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

113

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

133

Survivors hooked before single generator was repaired

277

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

313

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

2

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

262

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

23

Make unique survivors scream

1,062

Survivors hit with haste effect

326

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

87

Survivors downed next to a raised pallet

861

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

101

Hatches closed

40

Survivors hit after they drop a pallet during chase

373

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

1,319

Killer vaults in chase

291

Survivors grabbed while performing a vault

15

Meters fallen

927

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

61

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

53

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,154

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

66

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

112

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

44

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

46

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

100

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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