Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,841,686

Max blood points amount spent on one character

1,579,807

Highest prestige level

4

Mystery boxes opened

276

Time played

138h 31m

Time played in last two weeks

0m

Blood points per hour

136,025

Estimated playtime per role

17% Survivor

Killer 83%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

37

Ultra rare addon warded without a protection ward

12

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

63

Killer full load-out matches

117

Ultra rare offering burned

8

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 172 4:3 OR SWIPE LEFT 6 164 129 93 29 121
109 173 FLOW 6 163 928 7 87 381
109 174 DesperateClam 6 159 067 87 52 250
109 175 Night Red Fox 6 158 769 1 148 119 168
109 176 Raineri 6 157 028 74 58 261
109 177 ADIII 6 150 230 38 29 124
109 178 Lautrecs 6 147 257 206 38 136

Currently at

109 175 place

Night Red Fox needs another

298 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

294

Obsessions healed

56

Survivors healed while you are injured

93

Survivors healed while rest are injured

91

Survivors unhooked

194

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

20

Protection hits for unhooked survivors

274

Protection hits for carried survivors

31

Survivors saved using pallet

5

Survivors affected with boon totems

971

Survivors affected with speed boost

0

Recovered from dying state

47

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

65

Repaired generators

340

Repaired damaged generators

237

Successful skill checks

2,194

Exit gates opened

47

Hex totems cleansed

106

Hex totems blessed

0

Chests opened

132

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

21

Great skill checks while injured

20

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

283

Hits dodged by vaults

61

Basic attacks and projectiles dodged

241

Escapes after stunning killer using pallet

28

Escapes from killer gasp

20

Hooks sabotaged

52

Chases escaped after being injured in this chase

99

Chases lost by hiding in locker

1

Revealed killer aura

483

Unhooked yourself

51

Amount of screams

800

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

144

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

9

Escapes with somebody else item

3

Escapes being injured with for over half a match

5

Escapes while being downed at most once

50

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

135

Escapes healthy or injured through hatch

4

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,339

Obsessions sacrificed

117

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

79

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

249

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

309

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

11

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

48

Oblivious effect applied

92

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

6

Make unique survivors scream

477

Survivors hit with haste effect

204

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

397

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

61

Survivors hit after they drop a pallet during chase

350

Survivors hit while carrying another survivor

36

Survivors detected using killer instinct

677

Killer vaults in chase

147

Survivors grabbed while performing a vault

1

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

533

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

322

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,560

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

134

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

104

Survivors downed after phase walk (The Spirit)

48

Deep wounded survivors downed (The Legion)

154

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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