Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

87,521,095

Max blood points amount spent on one character

5,652,000

Highest prestige level

34

Mystery boxes opened

769

Time played

439h 50m

Time played in last two weeks

0m

Blood points per hour

198,987

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

96

Survivor full load-out matches

583

Ultra rare addon warded without a protection ward

48

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

179

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 745 Wolf 54 464 480 242 278 1 385
79 746 favelact 54 463 178 322 204 1 076
79 747 骂人先死一个户口本 54 459 689 190 943 3 322
79 748 sherlock 54 455 735 585 232 1 053
79 749 riisimuro 54 451 268 445 263 1 168
79 750 天地(ゴッドチェイサー) 54 450 503 435 327 1 175
79 751 V I N I S A L 54 449 884 1 490 386 1 659

Currently at

79 748 place

sherlock needs another

3 954 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,278

Obsessions healed

305

Survivors healed while you are injured

257

Survivors healed while rest are injured

362

Survivors unhooked

1,346

Survivors saved (from dying state/hook) in endgame

44

Knocked (In dying state) survivors healed

135

Survivors healed that come to you first

53

Protection hits for unhooked survivors

126

Protection hits for carried survivors

52

Survivors saved using pallet

8

Survivors affected with boon totems

1,144

Survivors affected with speed boost

0

Recovered from dying state

19

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

3

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

238

Repaired generators

1,408

Repaired damaged generators

750

Successful skill checks

14,282

Exit gates opened

109

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

235

Chests opened in basement

50

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

8

Great skill checks while injured

50

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,506

Hits dodged by vaults

171

Basic attacks and projectiles dodged

3,715

Escapes after stunning killer using pallet

415

Escapes from killer gasp

27

Hooks sabotaged

7

Chases escaped after being injured in this chase

418

Chases lost by hiding in locker

1

Revealed killer aura

19

Unhooked yourself

8

Amount of screams

641

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

305

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

1

Escapes with new item

40

Escapes with somebody else item

1

Escapes being injured with for over half a match

24

Escapes while being downed at most once

178

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

260

Escapes healthy or injured through hatch

25

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

707

Obsessions sacrificed

185

Kills (Memento mories)

22

Kills (Memento mories) or sacrifices after last generator

225

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

136

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

221

Survivors hooked in endgame

133

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

385

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

299

Oblivious effect applied

296

Survivors with Exposed effect downed

375

Survivors downed while carrying another survivor

38

Make unique survivors scream

444

Survivors hit with haste effect

179

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

428

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

58

Survivors hit after they drop a pallet during chase

413

Survivors hit while carrying another survivor

89

Survivors detected using killer instinct

202

Killer vaults in chase

282

Survivors grabbed while performing a vault

0

Meters fallen

62

Merciless Victories with 3 Universal Perks

4

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

294

Blink attacks (The Nurse)

156

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

143

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

29

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

44

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

468

Survivors put to sleep (The Nightmare)

630

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

148

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

126

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

51

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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