Total blood points earned

121,776,794

Max blood points amount spent on one character

11,890,607

Time played

560h 25m

Time played in last two weeks

0m

Blood points per hour

217,297

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

232

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

356

Killer full load-out matches

492

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 50%

21 / 42

Killer
Got 21 Left 21

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 339 hashi. 89 040 210 1 074 327 1 443
72 340 cookie 89 039 198 2 335 341 1 336
72 341 Toe 89 037 760 1 098 187 970
72 342 OhItsAidan 89 035 066 1 059 155 907
72 343 HahaCat 89 034 467 830 392 1 627
72 344 077 89 033 187 1 210 353 1 396
72 345 Chomppa! 89 030 607 1 152 234 1 020

Currently at

72 342 place

OhItsAidan needs another

2 694 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

774

Obsessions healed

203

Survivors healed while you are injured

95

Survivors healed while rest are injured

208

Survivors unhooked

741

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

97

Protection hits for unhooked survivors

40

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

3,302

Survivors affected with speed boost

61

Recovered from dying state

77

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

8

Heals completed after all generators have been completed

22

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

586

Items depleted

325

Repaired generators

1,165

Repaired damaged generators

830

Successful skill checks

17,263

Exit gates opened

102

Hex totems cleansed

55

Hex totems blessed

8

Chests opened

239

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

94

Great skill checks while injured

321

Swap held Survivor items for new ones from chests (counts once per chest)

42

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

526

Finished repairs of generators while injured

30

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

663

Hits dodged by vaults

44

Basic attacks and projectiles dodged

901

Escapes after stunning killer using pallet

83

Escapes from killer gasp

27

Hooks sabotaged

38

Chases escaped after being injured in this chase

549

Chases lost by hiding in locker

5

Revealed killer aura

1,527

Unhooked yourself

2

Amount of screams

3,387

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,720

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

200

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

3

Escapes with new item

43

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

123

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

164

Escapes healthy or injured through hatch

19

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,336

Obsessions sacrificed

269

Kills (Memento mories)

129

Kills (Memento mories) or sacrifices after last generator

346

All survivors sacrificed or killed (Memento Mori) before the last generator

107

Hooks

Hooks

Different survivors hooked in basement

397

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

137

Survivors hooked before single generator was repaired

472

Survivors hooked in endgame

148

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,066

Generators damaged with Undetectable effect

115

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

25

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

212

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

341

Oblivious effect applied

1,735

Survivors with Exposed effect downed

261

Survivors downed while carrying another survivor

56

Make unique survivors scream

1,528

Survivors hit with haste effect

357

Injure or down survivors who are Hindered

304

Survivors that holding Special Item hit

195

Survivors downed next to a raised pallet

1,537

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

89

Survivors hit after they drop a pallet during chase

1,003

Survivors hit while carrying another survivor

156

Survivors detected using killer instinct

1,340

Killer vaults in chase

619

Survivors grabbed while performing a vault

9

Meters fallen

1,721

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

29

Uncloak attacks (The Wraith)

235

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

156

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

305

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

652

Trials where all survivors suffered from madness 3 (The Doctor)

253

Hatchets thrown (The Huntress)

997

Survivors put to sleep (The Nightmare)

322

Reverse bear-traps put on survivors (The Pig)

6

Survivors sent to Cage of Atonement (The Executioner)

51

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

35

Survivors with Broken effect downed

317

Condemned survivors (The Onryō)

140

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

236

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

97

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

228

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

73

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

168

Intoxicated survivors downed (The Clown)

94

Survivors downed after phase walk (The Spirit)

48

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

75

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

47

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

201

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

25

Down survivor you recently teleported to (The Singularity)

23

Down survivor using UVX (The Unknown)

27

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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