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SHAN QI

76561198811027703

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

93,580,201

Max blood points amount spent on one character

6,091,720

Highest prestige level

41

Mystery boxes opened

642

Time played

697h 56m

Time played in last two weeks

0m

Blood points per hour

134,082

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

845

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

187

Killer full load-out matches

264

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 269 Visser 79 467 325 1 923 779 2 702
69 270 Yakkinnikuuu 79 464 373 495 498 2 148
69 271 Invicta_Ant 79 463 051 526 249 1 185
69 272 SHAN QI 79 458 775 814 703 1 789
69 273 Darksnens 79 458 022 789 443 1 818
69 274 Nunut 79 455 788 543 625 2 697
69 275 Valaive 79 453 857 1 394 302 1 452

Currently at

69 272 place

SHAN QI needs another

4 276 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,130

Obsessions healed

241

Survivors healed while you are injured

290

Survivors healed while rest are injured

290

Survivors unhooked

1,801

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

249

Survivors healed that come to you first

90

Protection hits for unhooked survivors

188

Protection hits for carried survivors

80

Survivors saved using pallet

11

Survivors affected with boon totems

4,483

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

2

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

730

Repaired generators

2,108

Repaired damaged generators

2,080

Successful skill checks

29,513

Exit gates opened

323

Hex totems cleansed

100

Hex totems blessed

5

Chests opened

290

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

59

Great skill checks while injured

87

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

144

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,712

Hits dodged by vaults

271

Basic attacks and projectiles dodged

5,380

Escapes after stunning killer using pallet

590

Escapes from killer gasp

93

Hooks sabotaged

235

Chases escaped after being injured in this chase

1,515

Chases lost by hiding in locker

26

Revealed killer aura

391

Unhooked yourself

38

Amount of screams

1,219

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

818

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

1

Escapes with new item

53

Escapes with somebody else item

21

Escapes being injured with for over half a match

82

Escapes while being downed at most once

362

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

739

Escapes healthy or injured through hatch

47

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

860

Obsessions sacrificed

217

Kills (Memento mories)

40

Kills (Memento mories) or sacrifices after last generator

247

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

300

Survivors hooked in endgame

207

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

716

Generators damaged with Undetectable effect

106

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

6

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

44

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

288

Oblivious effect applied

884

Survivors with Exposed effect downed

291

Survivors downed while carrying another survivor

21

Make unique survivors scream

99

Survivors hit with haste effect

135

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

16

Survivors downed next to a raised pallet

1,226

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

76

Survivors hit after they drop a pallet during chase

641

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

784

Killer vaults in chase

349

Survivors grabbed while performing a vault

2

Meters fallen

31

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

351

Blink attacks (The Nurse)

267

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

134

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

364

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

276

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

332

Survivors put to sleep (The Nightmare)

344

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

82

Max Lacerations dealt (The Trickster)

214

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

24

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

216

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

46

Deep wounded survivors downed (The Legion)

100

Survivors downed while having max Sickness (The Plague)

72

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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