Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,707,433

Max blood points amount spent on one character

6,604,000

Highest prestige level

9

Mystery boxes opened

150

Time played

446h 11m

Time played in last two weeks

0m

Blood points per hour

165,195

Estimated playtime per role

29% Survivor

Killer 71%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

85

Ultra rare addon warded without a protection ward

31

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

339

Killer full load-out matches

217

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 345 Zyrian 70 634 001 1 352 491 1 989
68 346 winter 70 627 525 72 394 1 822
68 347 Celosie 70 624 913 906 524 2 059
68 348 hexopolis 70 624 042 1 581 157 795
68 349 Tawlks 70 620 138 1 467 80 490
68 350 ♿gooz♿ 70 612 676 2 229 647 2 521
68 351 OH DEER 70 596 612 335 320 1 847

Currently at

68 348 place

hexopolis needs another

871 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

519

Obsessions healed

96

Survivors healed while you are injured

115

Survivors healed while rest are injured

249

Survivors unhooked

556

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

64

Survivors healed that come to you first

69

Protection hits for unhooked survivors

42

Protection hits for carried survivors

9

Survivors saved using pallet

3

Survivors affected with boon totems

922

Survivors affected with speed boost

0

Recovered from dying state

53

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

1

Heals completed after all generators have been completed

41

Safe unhooks while broken

0

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

204

Repaired generators

823

Repaired damaged generators

356

Successful skill checks

8,984

Exit gates opened

79

Hex totems cleansed

17

Hex totems blessed

0

Chests opened

89

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

66

Great skill checks while injured

92

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

60

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

833

Hits dodged by vaults

70

Basic attacks and projectiles dodged

1,072

Escapes after stunning killer using pallet

221

Escapes from killer gasp

6

Hooks sabotaged

0

Chases escaped after being injured in this chase

402

Chases lost by hiding in locker

0

Revealed killer aura

878

Unhooked yourself

3

Amount of screams

2,032

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,660

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

145

Pallet stun the Killer while holding a rare, common, or uncommon item

142

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

28

Escapes with somebody else item

2

Escapes being injured with for over half a match

20

Escapes while being downed at most once

109

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

144

Escapes healthy or injured through hatch

7

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,584

Obsessions sacrificed

352

Kills (Memento mories)

196

Kills (Memento mories) or sacrifices after last generator

326

All survivors sacrificed or killed (Memento Mori) before the last generator

127

Hooks

Hooks

Different survivors hooked in basement

239

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

220

Survivors hooked before single generator was repaired

709

Survivors hooked in endgame

133

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

784

Generators damaged with Undetectable effect

251

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

3

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

234

Survivors injured while in the basement

51

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

368

Oblivious effect applied

1,602

Survivors with Exposed effect downed

172

Survivors downed while carrying another survivor

54

Make unique survivors scream

2,322

Survivors hit with haste effect

351

Injure or down survivors who are Hindered

374

Survivors that holding Special Item hit

374

Survivors downed next to a raised pallet

2,007

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

178

Hatches closed

116

Survivors hit after they drop a pallet during chase

1,070

Survivors hit while carrying another survivor

147

Survivors detected using killer instinct

2,836

Killer vaults in chase

389

Survivors grabbed while performing a vault

37

Meters fallen

4,248

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

734

Blink attacks (The Nurse)

474

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

70

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

669

Survivors put to sleep (The Nightmare)

406

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

80

Survivors hit with Lethal Rush (The Blight)

486

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

590

Condemned survivors (The Onryō)

383

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

114

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

148

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

82

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

32

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

37

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

126

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

32

Survivors downed with Demon Fury (The Oni)

18

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

38

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

119

Down survivor using UVX (The Unknown)

27

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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