Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,519,601

Max blood points amount spent on one character

4,360,000

Highest prestige level

7

Mystery boxes opened

585

Time played

313h 14m

Time played in last two weeks

1h 1m

Blood points per hour

218,749

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

75

Survivor full load-out matches

93

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

49

Killer full load-out matches

59

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 643 OGBrag 51 788 436 551 300 1 428
80 644 Lasmelan 51 786 322 1 414 41 186
80 645 Blixer 51 782 664 575 86 326
80 646 Wish we could go to the moon 51 781 124 143 257 961
80 647 Niklas Bot 1 51 779 245 77 550 2 545
80 648 veasy pig 51 779 177 1 389 193 768
80 649 see pp 420 51 778 077 296 283 1 214

Currently at

80 646 place

Wish we could go to the moon needs another

1 540 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

673

Obsessions healed

158

Survivors healed while you are injured

175

Survivors healed while rest are injured

205

Survivors unhooked

993

Survivors saved (from dying state/hook) in endgame

136

Knocked (In dying state) survivors healed

66

Survivors healed that come to you first

94

Protection hits for unhooked survivors

283

Protection hits for carried survivors

50

Survivors saved using pallet

153

Survivors affected with boon totems

3,414

Survivors affected with speed boost

17

Recovered from dying state

68

Take a hit with the Endurance status effect

176

Survivors healed in the Basement

2

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

196

Repaired generators

1,423

Repaired damaged generators

1,984

Successful skill checks

9,379

Exit gates opened

196

Hex totems cleansed

32

Hex totems blessed

23

Chests opened

189

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

54

Great skill checks while injured

49

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

802

Hits dodged by vaults

108

Basic attacks and projectiles dodged

1,313

Escapes after stunning killer using pallet

282

Escapes from killer gasp

25

Hooks sabotaged

72

Chases escaped after being injured in this chase

620

Chases lost by hiding in locker

2

Revealed killer aura

499

Unhooked yourself

17

Amount of screams

2,208

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

358

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

5

Escapes with new item

88

Escapes with somebody else item

13

Escapes being injured with for over half a match

86

Escapes while being downed at most once

191

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

327

Escapes healthy or injured through hatch

8

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

252

Obsessions sacrificed

67

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

282

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

221

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

3

Generators protection

86% Protected

Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

47

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

68

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

33

Make unique survivors scream

329

Survivors hit with haste effect

63

Injure or down survivors who are Hindered

71

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

340

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

35

Survivors hit after they drop a pallet during chase

190

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

387

Killer vaults in chase

122

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

219

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

522

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

9

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

25

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

28

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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