Overall statistics
Account overall
Total blood points earned
746,137,112
Max blood points amount spent on one character
64,956,370
Highest prestige level
69
Mystery boxes opened
10,285
Time played
5311h 46m
Time played in last two weeks
5h 6m
Blood points per hour
140,469
Estimated playtime per role
98% Survivor
Killer 2%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,368
Survivor full load-out matches
11,659
Ultra rare addon warded without a protection ward
4,011
Iridescent I
50 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
49
Killer full load-out matches
111
Ultra rare offering burned
24
Ash IV
1 / 42
KillerLeaderboards
Currently at
9 823 place
Nekomastaaahh needs another
66 654 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
10,365
Obsessions healed
1,878
Survivors healed while you are injured
2,563
Survivors healed while rest are injured
2,938
Survivors unhooked
22,633
Survivors saved (from dying state/hook) in endgame
1,650
Knocked (In dying state) survivors healed
2,084
Survivors healed that come to you first
789
Protection hits for unhooked survivors
2,666
Protection hits for carried survivors
766
Survivors saved using pallet
131
Survivors affected with boon totems
55,169
Survivors affected with speed boost
264
Recovered from dying state
1,259
Take a hit with the Endurance status effect
1,159
Survivors healed in the Basement
83
Heals completed after all generators have been completed
171
Safe unhooks while broken
30
Protection hits during End Game
118
Objective actions
Items depleted
3,969
Repaired generators
28,527
Repaired damaged generators
18,342
Successful skill checks
265,126
Exit gates opened
4,271
Hex totems cleansed
2,079
Hex totems blessed
49
Chests opened
1,922
Chests opened in basement
353
Escapes when playing without any perk and repaired generator(s)
84
Matches with 300+ seconds of repairing generators
975
Matches in that picked up and used special item
466
Great skill checks while injured
3,325
Swap held Survivor items for new ones from chests (counts once per chest)
177
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,491
Finished repairs of generators while injured
207
Chests opened with a key
23
Boldness actions
Vaults in chase
25,901
Hits dodged by vaults
1,915
Basic attacks and projectiles dodged
24,984
Escapes after stunning killer using pallet
3,887
Escapes from killer gasp
396
Hooks sabotaged
257
Chases escaped after being injured in this chase
11,141
Chases lost by hiding in locker
209
Revealed killer aura
3,832
Unhooked yourself
445
Amount of screams
18,075
Reveal the Killer's aura for a total of 60 seconds in a single trial
9,180
Blind killer using flashlight
438
Perform a fast vault within 3 seconds of getting hit
714
Pallet stun the Killer while holding a rare, common, or uncommon item
974
Trials where you've revealed or seen the Killer's aura 11+ times
185
Escapes
Total escapes
7,296
Escapes crawling (In dying state) through exit gates
1,095
Escapes through hatch
467
Escapes through hatch crawling (In dying state)
41
Escapes with new item
568
Escapes with somebody else item
100
Escapes being injured with for over half a match
877
Escapes while being downed at most once
3,628
Escapes after unhooked yourself
215
Escapes as obsession without getting a hit as last survivor
16
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
12
Escape through hatch using key
9
Escapes after fixing last generator as lone survivor
9
Escapes through exit gates
5,734
Escapes healthy or injured through hatch
426
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
18
Escapes from maps
Disturbed Ward (Upstairs Main Building)
89
Campbell's Chapel (Upstairs Main Building)
106
Family Residence (Main Building)
54
Sanctum of Wrath (Upstairs on Shrine)
42
Mother's Dwelling (Upstairs Cottage)
64
Temple of Purgation (Main Building Basement)
58
The Pale Rose (Steamboat)
68
The Game (Bathroom)
94
Mount Ormond Resort (Chalet/Main Building)
236
Dead Dawg Saloon (Upstairs Saloon)
64
Treatment Theatre (Operation Theatre)
76
Midwich Elementary School
42
Raccoon City Police Station (1st Floor Main Hall)
46
Eyrie of Crows (Inside Eyrie)
88
Garden of Joy (Upstairs Main Building)
53
Shattered Square (Upstairs Main Building)
33
Shelter Woods (by Command Centre)
12
Toba Landing repair (Upstairs Main Building)
25
Nostromo Wreckage (Mess Hall)
12
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
3
Fallen Refuge
5
Raccoon City Police Exit Opened and Escaped
77
Killer statistics
Kills
Hooks
372
Obsessions sacrificed
54
Kills (Memento mories)
57
Kills (Memento mories) or sacrifices after last generator
85
All survivors sacrificed or killed (Memento Mori) before the last generator
52
Hooks
Different survivors hooked in basement
98
Basement trees (3 or 4 survivors hooked in basement in this same time)
6
Survivors hooked while all remaining were injured
10
Survivors hooked before single generator was repaired
47
Survivors hooked in endgame
23
Territory protection
Generators damaged with at least one survivor hooked
270
Generators damaged with Undetectable effect
5
Survivors grabbed while repairing a generator
29
Survivors grabbed while cleansing a totem
2
Generators protection
71% Protected
Unprotected 29%
Hit survivors with a basic attack while you are Undetectable
3
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
3
Oblivious effect applied
0
Survivors with Exposed effect downed
42
Survivors downed while carrying another survivor
7
Make unique survivors scream
16
Survivors hit with haste effect
1
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
4
Survivors downed next to a raised pallet
30
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
35
Survivors hit after they drop a pallet during chase
200
Survivors hit while carrying another survivor
37
Survivors detected using killer instinct
14
Killer vaults in chase
4
Survivors grabbed while performing a vault
0
Meters fallen
32
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
36
Uncloak attacks (The Wraith)
85
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
63
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
92
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
392
Trials where all survivors suffered from madness 3 (The Doctor)
14
Hatchets thrown (The Huntress)
70
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
2
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
3
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
85
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
11
Marked survivors downed (The Ghostface)
6
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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