Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

294,450,074

Max blood points amount spent on one character

19,308,813

Highest prestige level

40

Mystery boxes opened

1,783

Time played

1489h 45m

Time played in last two weeks

1h 28m

Blood points per hour

3,294

Estimated playtime per role

Survivor 20%
Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

38

Survivor rank

Ash IV

Survivor full load-out matches

772

Ultra rare addon warded without a protection ward

317

Items depleted

669

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,062

Killer rank

Ash IV

Killer full load-out matches

2,119

Ultra rare offering burned

211

Killer Adepts

Adepts got 3
Adepts left 39
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,039

Obsessions healed

246

Survivors healed while you are injured

174

Survivors healed while rest are injured

330

Survivors unhooked

1,454

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

89

Protection hits for unhooked survivors

125

Protection hits for carried survivors

14

Survivors saved using pallet

1

Survivors affected with boon totems

5,367

Survivors affected with speed boost

47

Recovered from dying state

34

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

6

Heals completed after all generators have been completed

22

Safe unhooks while broken

1

Protection hits during End Game

8

Objective actions

Objective actions

Repaired generators

1,715

Repaired damaged generators

846

Successful skill checks

27,969

Exit gates opened

179

Hex totems cleansed

87

Hex totems blessed

7

Chests opened

355

Chests opened in basement

70

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

54

Great skill checks while injured

117

Swap held Survivor items for new ones from chests (counts once per chest)

27

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

834

Finished repairs of generators while injured

30

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,538

Hits dodged by vaults

105

Basic attacks and projectiles dodged

2,010

Escapes after stunning killer using pallet

172

Escapes from killer gasp

52

Hooks sabotaged

135

Chases escaped after being injured in this chase

919

Chases lost by hiding in locker

6

Revealed killer aura

92

Unhooked yourself

11

Amount of screams

1,987

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

110

Pallet stun the Killer while holding a rare, common, or uncommon item

35

Trials where you've revealed or seen the Killer's aura 11+ times

168

Escapes

Escapes

Total escapes

327

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

3

Escapes with new item

72

Escapes with somebody else item

3

Escapes being injured with for over half a match

12

Escapes while being downed at most once

190

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

298

Escapes healthy or injured through hatch

14

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,416

Obsessions sacrificed

1,311

Kills (Memento mories)

436

Kills (Memento mories) or sacrifices after last generator

1,236

All survivors sacrificed or killed (Memento Mori) before the last generator

727

Hooks

Hooks

Different survivors hooked in basement

1,042

Basement trees (3 or 4 survivors hooked in basement in this same time)

80

Survivors hooked while all remaining were injured

574

Survivors hooked before single generator was repaired

2,950

Survivors hooked in endgame

724

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,927

Generators damaged with Undetectable effect

1,218

Survivors grabbed while repairing a generator

409

Survivors grabbed while cleansing a totem

36

Generators protection

Protected 70%
Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

620

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

476

Oblivious effect applied

1,894

Survivors with Exposed effect downed

1,320

Survivors downed while carrying another survivor

256

Make unique survivors scream

4,102

Survivors hit with haste effect

2,080

Injure or down survivors who are Hindered

284

Survivors that holding Special Item hit

338

Survivors downed next to a raised pallet

8,387

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

393

Hatches closed

465

Survivors hit after they drop a pallet during chase

3,347

Survivors hit while carrying another survivor

834

Survivors detected using killer instinct

8,033

Killer vaults in chase

908

Survivors grabbed while performing a vault

14

Meters fallen

2,934

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

91

Uncloak attacks (The Wraith)

743

Blink attacks (The Nurse)

93

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

144

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

160

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

236

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

1,757

Survivors put to sleep (The Nightmare)

233

Reverse bear-traps put on survivors (The Pig)

387

Survivors sent to Cage of Atonement (The Executioner)

215

Survivors hit with Lethal Rush (The Blight)

47

Max Lacerations dealt (The Trickster)

329

Survivors with Broken effect downed

115

Condemned survivors (The Onryō)

469

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

48

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

41

Survivors hit during Tail attack (The Xenomorph)

290

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

31,265

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

43

Intoxicated survivors downed (The Clown)

150

Survivors downed after phase walk (The Spirit)

47

Deep wounded survivors downed (The Legion)

234

Survivors downed while having max Sickness (The Plague)

165

Marked survivors downed (The Ghostface)

645

Survivors downed with Demon Fury (The Oni)

207

Survivors downed while speared (The Deathslinger)

280

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

347

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

105

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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