Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,593,545

Max blood points amount spent on one character

1,880,000

Highest prestige level

12

Mystery boxes opened

21

Time played

312h 51m

Time played in last two weeks

51m

Blood points per hour

123,361

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

306

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

7

Killer full load-out matches

48

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 389 Kiyotaka 37 512 463 1 301 427 1 805
88 390 若美丽有罪我自罚一杯 37 511 108 110 109 346
88 391 azazelus_ 37 511 084 365 75 337
88 392 Purple 37 510 680 180 131 720
88 393 gurt 37 509 893 327 317 1 370
88 394 GOONER 37 509 345 266 132 583
88 395 Splinter 37 505 899 1 113 142 654

Currently at

88 392 place

Purple needs another

404 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

532

Obsessions healed

126

Survivors healed while you are injured

118

Survivors healed while rest are injured

217

Survivors unhooked

510

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

50

Protection hits for unhooked survivors

64

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

860

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

60

Survivors healed in the Basement

5

Heals completed after all generators have been completed

30

Safe unhooks while broken

4

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

308

Repaired generators

754

Repaired damaged generators

185

Successful skill checks

10,024

Exit gates opened

77

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

147

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

36

Great skill checks while injured

185

Swap held Survivor items for new ones from chests (counts once per chest)

97

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

644

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

522

Hits dodged by vaults

55

Basic attacks and projectiles dodged

735

Escapes after stunning killer using pallet

92

Escapes from killer gasp

29

Hooks sabotaged

12

Chases escaped after being injured in this chase

351

Chases lost by hiding in locker

5

Revealed killer aura

165

Unhooked yourself

21

Amount of screams

2,662

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

137

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

5

Escapes through hatch crawling (In dying state)

2

Escapes with new item

35

Escapes with somebody else item

2

Escapes being injured with for over half a match

16

Escapes while being downed at most once

82

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

121

Escapes healthy or injured through hatch

3

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

180

Obsessions sacrificed

39

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

36

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

114

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

1

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

5

Make unique survivors scream

299

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

269

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

5

Survivors hit after they drop a pallet during chase

94

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

12

Killer vaults in chase

68

Survivors grabbed while performing a vault

7

Meters fallen

641

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

19

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

66

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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