Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,393,582

Max blood points amount spent on one character

3,087,208

Highest prestige level

30

Mystery boxes opened

41

Time played

221h 8m

Time played in last two weeks

0m

Blood points per hour

146,489

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

6

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 552 Alan Reet 10 768 818 280 70 305
103 553 thief 10 766 353 104 310 971
103 554 drazolan 10 765 095 157 20 122
103 555 kxzy ✘ Marlo 10 762 444 44 96 456
103 556 megagravbong 10 752 115 130 19 124
103 557 rigobacsi 10 751 966 514 117 452
103 558 Viper 10 751 256 105 20 80

Currently at

103 555 place

kxzy ✘ Marlo needs another

2 651 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

658

Obsessions healed

97

Survivors healed while you are injured

132

Survivors healed while rest are injured

221

Survivors unhooked

691

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

77

Survivors healed that come to you first

74

Protection hits for unhooked survivors

49

Protection hits for carried survivors

34

Survivors saved using pallet

9

Survivors affected with boon totems

870

Survivors affected with speed boost

0

Recovered from dying state

32

Take a hit with the Endurance status effect

138

Survivors healed in the Basement

2

Heals completed after all generators have been completed

34

Safe unhooks while broken

1

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

100

Repaired generators

857

Repaired damaged generators

627

Successful skill checks

10,940

Exit gates opened

69

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

176

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

16

Great skill checks while injured

158

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,408

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

818

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,580

Escapes after stunning killer using pallet

192

Escapes from killer gasp

24

Hooks sabotaged

16

Chases escaped after being injured in this chase

413

Chases lost by hiding in locker

3

Revealed killer aura

501

Unhooked yourself

23

Amount of screams

1,589

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

114

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

67

Trials where you've revealed or seen the Killer's aura 11+ times

482

Escapes

Escapes

Total escapes

191

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

3

Escapes with new item

50

Escapes with somebody else item

6

Escapes being injured with for over half a match

16

Escapes while being downed at most once

110

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

166

Escapes healthy or injured through hatch

9

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

73

Obsessions sacrificed

16

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

9

All survivors sacrificed or killed (Memento Mori) before the last generator

7

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

22

Survivors hooked in endgame

5

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

37

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

61

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

5

Make unique survivors scream

68

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

65

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

5

Survivors hit after they drop a pallet during chase

56

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

2

Killer vaults in chase

13

Survivors grabbed while performing a vault

0

Meters fallen

12

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

61

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

61

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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