Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

96,823,459

Max blood points amount spent on one character

4,325,821

Highest prestige level

13

Mystery boxes opened

709

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

149

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

304

Ultra rare offering burned

18

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 111 chunkynut 66 722 074 141 610 2 731
69 112 weloveulquiorra 66 713 664 50 886 4 370
69 113 Arsene 66 713 371 63 644 2 687
69 114 Tobikarli 66 712 585 1 041 257 1 153
69 115 shaw-ty snappin' 66 704 927 738 259 1 325
69 116 Mausi 66 694 840 2 072 398 1 370
69 117 JB | 66 693 136 284 327 1 710

Currently at

69 114 place

Tobikarli needs another

786 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,003

Obsessions healed

218

Survivors healed while you are injured

155

Survivors healed while rest are injured

348

Survivors unhooked

1,002

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

82

Survivors healed that come to you first

98

Protection hits for unhooked survivors

74

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

2,701

Survivors affected with speed boost

128

Recovered from dying state

23

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

0

Heals completed after all generators have been completed

19

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

463

Repaired generators

1,450

Repaired damaged generators

654

Successful skill checks

18,633

Exit gates opened

162

Hex totems cleansed

64

Hex totems blessed

0

Chests opened

379

Chests opened in basement

76

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

67

Great skill checks while injured

85

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

181

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

670

Hits dodged by vaults

42

Basic attacks and projectiles dodged

1,638

Escapes after stunning killer using pallet

105

Escapes from killer gasp

39

Hooks sabotaged

87

Chases escaped after being injured in this chase

595

Chases lost by hiding in locker

0

Revealed killer aura

272

Unhooked yourself

4

Amount of screams

2,057

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

30

Escapes

Escapes

Total escapes

332

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

2

Escapes with new item

122

Escapes with somebody else item

9

Escapes being injured with for over half a match

7

Escapes while being downed at most once

208

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

270

Escapes healthy or injured through hatch

54

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,180

Obsessions sacrificed

302

Kills (Memento mories)

56

Kills (Memento mories) or sacrifices after last generator

358

All survivors sacrificed or killed (Memento Mori) before the last generator

147

Hooks

Hooks

Different survivors hooked in basement

210

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

386

Survivors hooked in endgame

164

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

523

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

62

Survivors grabbed while cleansing a totem

13

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

39

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

170

Survivors with Exposed effect downed

71

Survivors downed while carrying another survivor

66

Make unique survivors scream

1,334

Survivors hit with haste effect

426

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

92

Survivors downed next to a raised pallet

1,303

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

98

Hatches closed

115

Survivors hit after they drop a pallet during chase

566

Survivors hit while carrying another survivor

160

Survivors detected using killer instinct

802

Killer vaults in chase

395

Survivors grabbed while performing a vault

8

Meters fallen

394

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

123

Blink attacks (The Nurse)

35

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,000

Trials where all survivors suffered from madness 3 (The Doctor)

108

Hatchets thrown (The Huntress)

1,717

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

64

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

146

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

12

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

28

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

113

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

33

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

87

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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