Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,417,407

Max blood points amount spent on one character

3,646,844

Highest prestige level

6

Mystery boxes opened

210

Time played

545h 6m

Time played in last two weeks

0m

Blood points per hour

59,471

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

333

Ultra rare addon warded without a protection ward

56

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

181

Ultra rare offering burned

22

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 442 lawnchair 16 928 606 16 167 657
103 443 Stonegensh 16 925 397 167 93 489
103 444 MultyJayJacky 16 925 369 558 7 29
103 445 EridiumGuardian 16 924 283 273 72 258
103 446 ʏᴜɴɢ ꜱᴄʀᴇᴀᴍ 16 924 016 108 49 207
103 447 Íon 16 923 236 166 113 545
103 448 i_am_dum 16 917 607 1 245 106 120

Currently at

103 445 place

EridiumGuardian needs another

1 086 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,114

Obsessions healed

248

Survivors healed while you are injured

330

Survivors healed while rest are injured

388

Survivors unhooked

1,067

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

94

Protection hits for unhooked survivors

95

Protection hits for carried survivors

42

Survivors saved using pallet

3

Survivors affected with boon totems

2,531

Survivors affected with speed boost

38

Recovered from dying state

178

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

17

Heals completed after all generators have been completed

10

Safe unhooks while broken

7

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

448

Repaired generators

1,179

Repaired damaged generators

598

Successful skill checks

15,674

Exit gates opened

85

Hex totems cleansed

41

Hex totems blessed

6

Chests opened

111

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

126

Great skill checks while injured

265

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

502

Finished repairs of generators while injured

32

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,007

Hits dodged by vaults

89

Basic attacks and projectiles dodged

2,078

Escapes after stunning killer using pallet

102

Escapes from killer gasp

86

Hooks sabotaged

54

Chases escaped after being injured in this chase

557

Chases lost by hiding in locker

4

Revealed killer aura

992

Unhooked yourself

29

Amount of screams

4,778

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

285

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

7

Escapes with new item

38

Escapes with somebody else item

6

Escapes being injured with for over half a match

22

Escapes while being downed at most once

161

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

216

Escapes healthy or injured through hatch

23

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

554

Obsessions sacrificed

128

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

132

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

84

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

62

Survivors hooked before single generator was repaired

261

Survivors hooked in endgame

83

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

344

Generators damaged with Undetectable effect

69

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

140

Oblivious effect applied

389

Survivors with Exposed effect downed

183

Survivors downed while carrying another survivor

58

Make unique survivors scream

800

Survivors hit with haste effect

307

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

100

Survivors downed next to a raised pallet

718

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

55

Hatches closed

67

Survivors hit after they drop a pallet during chase

385

Survivors hit while carrying another survivor

125

Survivors detected using killer instinct

579

Killer vaults in chase

183

Survivors grabbed while performing a vault

0

Meters fallen

52

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

33

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

64

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

12

Survivors put to sleep (The Nightmare)

206

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

60

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

96

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

50

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

49

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

20

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

75

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

62

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

74

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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