Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,328,639

Max blood points amount spent on one character

5,833,859

Highest prestige level

33

Mystery boxes opened

465

Time played

278h 25m

Time played in last two weeks

34h 27m

Blood points per hour

270,561

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

37

Survivor full load-out matches

320

Ultra rare addon warded without a protection ward

55

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

179

Ultra rare offering burned

32

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 889 NEPTUNE 47 326 403 759 253 1 306
83 890 xBlues 47 325 779 109 395 1 657
83 891 LittleOzzo 47 322 635 485 410 1 449
83 892 fer-de-lance 47 322 316 530 102 430
83 893 unmute all chat ✓ 47 321 987 786 272 1 287
83 894 Ricky Doo Daa Grimes 47 321 696 43 466 1 883
83 895 ldndeez 47 321 176 455 159 833

Currently at

83 892 place

fer-de-lance needs another

319 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

552

Obsessions healed

134

Survivors healed while you are injured

152

Survivors healed while rest are injured

208

Survivors unhooked

712

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

97

Survivors healed that come to you first

36

Protection hits for unhooked survivors

64

Protection hits for carried survivors

36

Survivors saved using pallet

15

Survivors affected with boon totems

1,567

Survivors affected with speed boost

9

Recovered from dying state

93

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

9

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

318

Repaired generators

622

Repaired damaged generators

221

Successful skill checks

12,151

Exit gates opened

62

Hex totems cleansed

55

Hex totems blessed

1

Chests opened

190

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

112

Great skill checks while injured

319

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

399

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

876

Hits dodged by vaults

100

Basic attacks and projectiles dodged

1,605

Escapes after stunning killer using pallet

187

Escapes from killer gasp

31

Hooks sabotaged

42

Chases escaped after being injured in this chase

398

Chases lost by hiding in locker

11

Revealed killer aura

323

Unhooked yourself

6

Amount of screams

3,017

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

308

Perform a fast vault within 3 seconds of getting hit

96

Pallet stun the Killer while holding a rare, common, or uncommon item

56

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

154

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

0

Escapes with new item

32

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

88

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

15

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

659

Obsessions sacrificed

169

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

111

Hooks

Hooks

Different survivors hooked in basement

114

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

412

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

481

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

14

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

114

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

89

Oblivious effect applied

294

Survivors with Exposed effect downed

240

Survivors downed while carrying another survivor

26

Make unique survivors scream

849

Survivors hit with haste effect

155

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

895

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

67

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

56

Survivors hit after they drop a pallet during chase

415

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

888

Killer vaults in chase

250

Survivors grabbed while performing a vault

3

Meters fallen

257

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

66

Blink attacks (The Nurse)

67

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

102

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

53

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

93

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

323

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

231

Max Lacerations dealt (The Trickster)

137

Survivors with Broken effect downed

180

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

11

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

83

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

72

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

98

Survivors downed while speared (The Deathslinger)

47

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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