Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

2,266,730,861

Max blood points amount spent on one character

192,138,046

Highest prestige level

100

Mystery boxes opened

13,566

Time played

11055h 46m

Time played in last two weeks

66h 26m

Blood points per hour

3,417

Estimated playtime per role

Survivor 93%
Killer 7%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

2,126

Survivor rank

Iridescent I

Survivor full load-out matches

19,016

Ultra rare addon warded without a protection ward

8,641

Items depleted

8,730

Survivor Adepts

Adepts got 2
Adepts left 49
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

772

Killer rank

Ash IV

Killer full load-out matches

200

Ultra rare offering burned

229

Killer Adepts

Adepts got 1
Adepts left 41
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

15,085

Obsessions healed

3,425

Survivors healed while you are injured

2,334

Survivors healed while rest are injured

4,168

Survivors unhooked

36,656

Survivors saved (from dying state/hook) in endgame

4,420

Knocked (In dying state) survivors healed

4,093

Survivors healed that come to you first

1,572

Protection hits for unhooked survivors

4,720

Protection hits for carried survivors

779

Survivors saved using pallet

799

Survivors affected with boon totems

100,340

Survivors affected with speed boost

94

Recovered from dying state

3,141

Take a hit with the Endurance status effect

801

Survivors healed in the Basement

93

Heals completed after all generators have been completed

997

Safe unhooks while broken

92

Protection hits during End Game

830

Objective actions

Objective actions

Repaired generators

55,650

Repaired damaged generators

42,144

Successful skill checks

569,500

Exit gates opened

10,917

Hex totems cleansed

1,807

Hex totems blessed

20

Chests opened

1,375

Chests opened in basement

314

Escapes when playing without any perk and repaired generator(s)

112

Matches with 300+ seconds of repairing generators

3,704

Matches in that picked up and used special item

1,529

Great skill checks while injured

24,204

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,879

Finished repairs of generators while injured

450

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

48,250

Hits dodged by vaults

3,636

Basic attacks and projectiles dodged

57,373

Escapes after stunning killer using pallet

12,270

Escapes from killer gasp

594

Hooks sabotaged

120

Chases escaped after being injured in this chase

27,346

Chases lost by hiding in locker

135

Revealed killer aura

1,944

Unhooked yourself

3,489

Amount of screams

67,527

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,920

Blind killer using flashlight

78

Perform a fast vault within 3 seconds of getting hit

2,126

Pallet stun the Killer while holding a rare, common, or uncommon item

2,910

Trials where you've revealed or seen the Killer's aura 11+ times

1,820

Escapes

Escapes

Total escapes

18,767

Escapes crawling (In dying state) through exit gates

1,597

Escapes through hatch

347

Escapes through hatch crawling (In dying state)

35

Escapes with new item

1,024

Escapes with somebody else item

344

Escapes being injured with for over half a match

2,659

Escapes while being downed at most once

9,522

Escapes after unhooked yourself

2,295

Escapes as obsession without getting a hit as last survivor

58

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

53

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

16,823

Escapes healthy or injured through hatch

312

Escaped by

Exit Gates 98%
Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

302

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

103

Campbell's Chapel (Upstairs Main Building)

119

Family Residence (Main Building)

98

Sanctum of Wrath (Upstairs on Shrine)

104

Mother's Dwelling (Upstairs Cottage)

96

Temple of Purgation (Main Building Basement)

77

The Pale Rose (Steamboat)

109

The Game (Bathroom)

203

Mount Ormond Resort (Chalet/Main Building)

141

Dead Dawg Saloon (Upstairs Saloon)

172

Treatment Theatre (Operation Theatre)

239

Midwich Elementary School

125

Raccoon City Police Station (1st Floor Main Hall)

179

Eyrie of Crows (Inside Eyrie)

162

Garden of Joy (Upstairs Main Building)

136

Shattered Square (Upstairs Main Building)

68

Shelter Woods (by Command Centre)

36

Toba Landing repair (Upstairs Main Building)

50

Nostromo Wreckage (Mess Hall)

48

Greenville Square (Movie theatre)

55

Forgotten Ruins (Torture Room)

39

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

417

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,508

Obsessions sacrificed

805

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

703

All survivors sacrificed or killed (Memento Mori) before the last generator

435

Hooks

Hooks

Different survivors hooked in basement

340

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

788

Survivors hooked before single generator was repaired

1,274

Survivors hooked in endgame

1,353

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,178

Generators damaged with Undetectable effect

734

Survivors grabbed while repairing a generator

170

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 71%
Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

69

Survivors with Exposed effect downed

470

Survivors downed while carrying another survivor

59

Make unique survivors scream

255

Survivors hit with haste effect

198

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

2,150

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

210

Survivors hit after they drop a pallet during chase

1,761

Survivors hit while carrying another survivor

341

Survivors detected using killer instinct

1,084

Killer vaults in chase

132

Survivors grabbed while performing a vault

5

Meters fallen

190

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

102

Uncloak attacks (The Wraith)

4,096

Blink attacks (The Nurse)

9,057

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

349

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

261

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

60

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

867

Survivors put to sleep (The Nightmare)

126

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

53

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

2

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

29

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

195

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

104

Deep wounded survivors downed (The Legion)

162

Survivors downed while having max Sickness (The Plague)

101

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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