Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,934,961

Max blood points amount spent on one character

4,330,000

Highest prestige level

5

Mystery boxes opened

127

Time played

370h 1m

Time played in last two weeks

27m

Blood points per hour

116,035

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

10

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

188

Killer full load-out matches

110

Ultra rare offering burned

2

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 229 DomDom 27 709 540 617 100 645
97 230 Aqua 27 709 238 360 204 940
97 231 Berto 27 707 437 688 153 623
97 232 sorratana5 27 704 800 683 154 561
97 233 RichT 27 704 523 494 131 635
97 234 Fence9000 27 702 714 509 61 271
97 235 NateSpeaks 27 702 673 119 73 198

Currently at

97 232 place

sorratana5 needs another

2 637 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

578

Obsessions healed

138

Survivors healed while you are injured

68

Survivors healed while rest are injured

196

Survivors unhooked

576

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

54

Protection hits for unhooked survivors

38

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

2,086

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

5

Heals completed after all generators have been completed

20

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

251

Repaired generators

719

Repaired damaged generators

195

Successful skill checks

7,586

Exit gates opened

93

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

69

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

48

Great skill checks while injured

142

Swap held Survivor items for new ones from chests (counts once per chest)

51

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

590

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

301

Hits dodged by vaults

18

Basic attacks and projectiles dodged

712

Escapes after stunning killer using pallet

76

Escapes from killer gasp

15

Hooks sabotaged

7

Chases escaped after being injured in this chase

310

Chases lost by hiding in locker

1

Revealed killer aura

2,210

Unhooked yourself

13

Amount of screams

1,913

Reveal the Killer's aura for a total of 60 seconds in a single trial

16,980

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

66

Trials where you've revealed or seen the Killer's aura 11+ times

294

Escapes

Escapes

Total escapes

190

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

3

Escapes with new item

28

Escapes with somebody else item

1

Escapes being injured with for over half a match

12

Escapes while being downed at most once

123

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

156

Escapes healthy or injured through hatch

15

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

949

Obsessions sacrificed

185

Kills (Memento mories)

104

Kills (Memento mories) or sacrifices after last generator

187

All survivors sacrificed or killed (Memento Mori) before the last generator

42

Hooks

Hooks

Different survivors hooked in basement

85

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

184

Survivors hooked before single generator was repaired

399

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

244

Generators damaged with Undetectable effect

76

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

7

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

308

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

194

Oblivious effect applied

234

Survivors with Exposed effect downed

62

Survivors downed while carrying another survivor

31

Make unique survivors scream

1,597

Survivors hit with haste effect

340

Injure or down survivors who are Hindered

65

Survivors that holding Special Item hit

472

Survivors downed next to a raised pallet

1,495

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

76

Hatches closed

56

Survivors hit after they drop a pallet during chase

634

Survivors hit while carrying another survivor

54

Survivors detected using killer instinct

3,203

Killer vaults in chase

434

Survivors grabbed while performing a vault

22

Meters fallen

1,493

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

81

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

131

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

119

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

75

Max Lacerations dealt (The Trickster)

309

Survivors with Broken effect downed

19

Condemned survivors (The Onryō)

96

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

8

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

26

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

71

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

71

Damage Survivor pursued by a Guard (The First)

16

Perfectly times grab attacks (The Ghoul)

48

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

20

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

57

Survivors downed with Dire Crows (The Artist)

12

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

191

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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