Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,422,216

Max blood points amount spent on one character

7,612,000

Highest prestige level

11

Mystery boxes opened

654

Time played

669h 57m

Time played in last two weeks

0m

Blood points per hour

114,072

Estimated playtime per role

40% Survivor

Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

54

Survivor full load-out matches

204

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

400

Killer full load-out matches

505

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 429 我没有白给 52 657 764 235 416 1 528
75 430 i <3 Ada 52 657 758 814 525 2 346
75 431 FlapFlap00 52 657 738 1 215 261 1 391
75 432 Di6connect 52 653 176 1 321 260 1 137
75 433 BerlinWolf 52 649 566 1 009 165 639
75 434 David_Wick 52 649 124 608 138 654
75 435 Blackk 52 648 385 392 235 1 123

Currently at

75 432 place

Di6connect needs another

4 562 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

783

Obsessions healed

176

Survivors healed while you are injured

132

Survivors healed while rest are injured

197

Survivors unhooked

1,074

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

96

Survivors healed that come to you first

71

Protection hits for unhooked survivors

79

Protection hits for carried survivors

38

Survivors saved using pallet

2

Survivors affected with boon totems

1,850

Survivors affected with speed boost

0

Recovered from dying state

22

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

2

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

135

Repaired generators

1,496

Repaired damaged generators

966

Successful skill checks

14,801

Exit gates opened

180

Hex totems cleansed

59

Hex totems blessed

0

Chests opened

284

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

34

Great skill checks while injured

286

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

81

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,025

Hits dodged by vaults

108

Basic attacks and projectiles dodged

1,531

Escapes after stunning killer using pallet

240

Escapes from killer gasp

30

Hooks sabotaged

24

Chases escaped after being injured in this chase

511

Chases lost by hiding in locker

10

Revealed killer aura

65

Unhooked yourself

11

Amount of screams

1,310

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

53

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

330

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

94

Escapes with somebody else item

3

Escapes being injured with for over half a match

24

Escapes while being downed at most once

164

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

286

Escapes healthy or injured through hatch

23

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,766

Obsessions sacrificed

422

Kills (Memento mories)

104

Kills (Memento mories) or sacrifices after last generator

455

All survivors sacrificed or killed (Memento Mori) before the last generator

176

Hooks

Hooks

Different survivors hooked in basement

381

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

227

Survivors hooked before single generator was repaired

686

Survivors hooked in endgame

199

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,217

Generators damaged with Undetectable effect

125

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

11

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

23

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

434

Survivors with Exposed effect downed

441

Survivors downed while carrying another survivor

96

Make unique survivors scream

889

Survivors hit with haste effect

248

Injure or down survivors who are Hindered

123

Survivors that holding Special Item hit

390

Survivors downed next to a raised pallet

2,128

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

100

Hatches closed

142

Survivors hit after they drop a pallet during chase

974

Survivors hit while carrying another survivor

260

Survivors detected using killer instinct

2,312

Killer vaults in chase

774

Survivors grabbed while performing a vault

14

Meters fallen

1,446

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

126

Blink attacks (The Nurse)

793

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

653

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

88

Survivors sent to Cage of Atonement (The Executioner)

119

Survivors hit with Lethal Rush (The Blight)

378

Max Lacerations dealt (The Trickster)

225

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

751

Slams of one Survivor into another (The Mastermind)

47

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

124

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

127

Intoxicated survivors downed (The Clown)

26

Survivors downed after phase walk (The Spirit)

106

Deep wounded survivors downed (The Legion)

115

Survivors downed while having max Sickness (The Plague)

43

Marked survivors downed (The Ghostface)

200

Survivors downed with Demon Fury (The Oni)

96

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

19

Down survivor using UVX (The Unknown)

37

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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