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76561198802812407

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,478,817

Max blood points amount spent on one character

11,950,000

Highest prestige level

37

Mystery boxes opened

332

Time played

716h 50m

Time played in last two weeks

26h 57m

Blood points per hour

170,861

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

222

Survivor full load-out matches

992

Ultra rare addon warded without a protection ward

407

Survivor rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 35%

18 / 51

Survivor
Got 18 Left 33
Killer

Killer

Killer perfect matches (5 000 points each category)

33

Killer full load-out matches

26

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 575 la positiva 5 875 202 3 89 413
109 576 Batu 5 874 951 2 39 279
109 577 IconicZEN 5 868 795 0 39 191
109 578 Glock 5 867 140 0 21 70
109 579 Deacon Blues 5 866 804 190 0 0
109 580 DraTheBean 5 866 543 78 14 87
109 581 remy 5 865 000 532 276 1 013

Currently at

109 578 place

Glock needs another

1 655 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,344

Obsessions healed

568

Survivors healed while you are injured

758

Survivors healed while rest are injured

1,003

Survivors unhooked

2,539

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

262

Survivors healed that come to you first

240

Protection hits for unhooked survivors

202

Protection hits for carried survivors

113

Survivors saved using pallet

32

Survivors affected with boon totems

1,961

Survivors affected with speed boost

13

Recovered from dying state

225

Take a hit with the Endurance status effect

357

Survivors healed in the Basement

8

Heals completed after all generators have been completed

170

Safe unhooks while broken

84

Protection hits during End Game

102

Objective actions

Objective actions

Items depleted

548

Repaired generators

1,685

Repaired damaged generators

819

Successful skill checks

28,083

Exit gates opened

191

Hex totems cleansed

82

Hex totems blessed

0

Chests opened

201

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

255

Great skill checks while injured

1,229

Swap held Survivor items for new ones from chests (counts once per chest)

96

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,615

Finished repairs of generators while injured

134

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,070

Hits dodged by vaults

367

Basic attacks and projectiles dodged

4,558

Escapes after stunning killer using pallet

1,020

Escapes from killer gasp

55

Hooks sabotaged

9

Chases escaped after being injured in this chase

1,754

Chases lost by hiding in locker

16

Revealed killer aura

361

Unhooked yourself

93

Amount of screams

8,526

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

1,120

Perform a fast vault within 3 seconds of getting hit

674

Pallet stun the Killer while holding a rare, common, or uncommon item

690

Trials where you've revealed or seen the Killer's aura 11+ times

356

Escapes

Escapes

Total escapes

542

Escapes crawling (In dying state) through exit gates

60

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

9

Escapes with new item

78

Escapes with somebody else item

18

Escapes being injured with for over half a match

107

Escapes while being downed at most once

372

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

432

Escapes healthy or injured through hatch

41

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

21

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

176

Obsessions sacrificed

32

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

56

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

16

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

33

Survivors hooked in endgame

24

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

50

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

2

Make unique survivors scream

307

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

206

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

9

Survivors hit after they drop a pallet during chase

152

Survivors hit while carrying another survivor

5

Survivors detected using killer instinct

550

Killer vaults in chase

226

Survivors grabbed while performing a vault

5

Meters fallen

408

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

17

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

68

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

115

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

23

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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