Total blood points earned

258,278,481

Max blood points amount spent on one character

33,469,114

Time played

1831h 49m

Time played in last two weeks

0m

Blood points per hour

140,996

Estimated playtime per role

3% Survivor

Killer 97%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

72

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,810

Killer full load-out matches

2,776

Ultra rare offering burned

763

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
37 678 Jambon le sec 258 319 175 1 824 1 380 6 460
37 679 lidark 258 299 641 3 612 622 2 731
37 680 GrimSnaxx 258 293 776 3 937 1 362 5 477
37 681 T-TENSEI 258 278 481 6 494 62 255
37 682 <3 258 276 858 4 475 710 2 962
37 683 Bipolar aim 258 261 779 2 791 1 190 3 930
37 684 Ham 258 252 405 3 332 1 368 4 466

Currently at

37 681 place

T-TENSEI needs another

15 295 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

167

Obsessions healed

48

Survivors healed while you are injured

24

Survivors healed while rest are injured

49

Survivors unhooked

150

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

34

Survivors healed that come to you first

20

Protection hits for unhooked survivors

8

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

223

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

10

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

86

Mystery boxes opened

1,326

Items depleted

108

Repaired generators

255

Repaired damaged generators

77

Successful skill checks

3,203

Exit gates opened

25

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

17

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

36

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

163

Hits dodged by vaults

12

Basic attacks and projectiles dodged

267

Escapes after stunning killer using pallet

41

Escapes from killer gasp

16

Hooks sabotaged

0

Chases escaped after being injured in this chase

100

Chases lost by hiding in locker

0

Revealed killer aura

20

Unhooked yourself

4

Amount of screams

764

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

62

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

3

Escapes with new item

7

Escapes with somebody else item

4

Escapes being injured with for over half a match

1

Escapes while being downed at most once

41

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

44

Escapes healthy or injured through hatch

7

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,494

Obsessions sacrificed

1,452

Kills (Memento mories)

2,399

Kills (Memento mories) or sacrifices after last generator

1,498

All survivors sacrificed or killed (Memento Mori) before the last generator

627

Hooks

Hooks

Different survivors hooked in basement

1,004

Basement trees (3 or 4 survivors hooked in basement in this same time)

235

Survivors hooked while all remaining were injured

971

Survivors hooked before single generator was repaired

3,885

Survivors hooked in endgame

559

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,376

Generators damaged with Undetectable effect

1,098

Survivors grabbed while repairing a generator

303

Survivors grabbed while cleansing a totem

29

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

2,502

Survivors injured while in the basement

340

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,584

Oblivious effect applied

4,566

Survivors with Exposed effect downed

1,002

Survivors downed while carrying another survivor

259

Make unique survivors scream

11,317

Survivors hit with haste effect

1,911

Injure or down survivors who are Hindered

2,102

Survivors that holding Special Item hit

2,020

Survivors downed next to a raised pallet

10,970

Survivors downed in Exit Gate

83

Survivors downed withit 30 seconds of breaking pallet or wall

28

Preventing escape

Preventing escape

Survivors grabbed from locker

1,071

Hatches closed

499

Survivors hit after they drop a pallet during chase

7,256

Survivors hit while carrying another survivor

670

Survivors detected using killer instinct

18,068

Killer vaults in chase

5,033

Survivors grabbed while performing a vault

123

Meters fallen

9,940

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

99

Uncloak attacks (The Wraith)

111

Blink attacks (The Nurse)

387

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

430

Matches finished with one or more Hex totems remaining

17

Traps triggered (The Hag)

137

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

906

Trials where all survivors suffered from madness 3 (The Doctor)

139

Hatchets thrown (The Huntress)

680

Survivors put to sleep (The Nightmare)

1,931

Reverse bear-traps put on survivors (The Pig)

246

Survivors sent to Cage of Atonement (The Executioner)

108

Survivors hit with Lethal Rush (The Blight)

528

Max Lacerations dealt (The Trickster)

289

Survivors with Broken effect downed

635

Condemned survivors (The Onryō)

1,828

Slams of one Survivor into another (The Mastermind)

42

Damage Survivor pursued by a Guard (The Knight)

295

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

155

Survivors hit during Tail attack (The Xenomorph)

709

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

70

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

1,413

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

25

Hit a Survivor using Hellfire (The Dark Lord)

325

Damage Survivor pursued by a Guard (The First)

70

Perfectly times grab attacks (The Ghoul)

128

Survivors immobilized to a wall (The Slasher)

22

Survivors interrupted in Security Office (The Animatronic)

11

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,712

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

513

Intoxicated survivors downed (The Clown)

265

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

512

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

248

Survivors downed with Demon Fury (The Oni)

683

Survivors downed while speared (The Deathslinger)

404

Survivors downed with Victor clinging (The Twins)

57

Survivors downed while contaminated (The Nemesis)

595

Survivors downed with Dire Crows (The Artist)

46

Survivors downed during Nightfall (The Dredge)

207

Down survivor you recently teleported to (The Singularity)

3,336

Down survivor using UVX (The Unknown)

68

Whip downs (The Krause)

125

Killer abilities chart

Killer abilities chart

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