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Flandre

76561198802146237

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

7,324,585

Max blood points amount spent on one character

1,156,000

Highest prestige level

3

Mystery boxes opened

126

Time played

518h 39m

Time played in last two weeks

0m

Blood points per hour

14,122

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

5

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 423 Flandre 7 324 585 196 29 147
108 424 nakamura193 6 793 700 77 66 158
108 425 SharCakeu 6 793 002 2 56 312
108 426 伊藤フミヤ_Wilbar 6 791 806 111 52 164
108 427 dustygremlin 6 789 542 46 34 91
108 428 Syne 6 788 461 32 61 233
108 429 Rye 6 788 265 96 49 143

Currently at

108 426 place

伊藤フミヤ_Wilbar needs another

1 196 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

77

Obsessions healed

12

Survivors healed while you are injured

23

Survivors healed while rest are injured

34

Survivors unhooked

70

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

14

Survivors healed that come to you first

11

Protection hits for unhooked survivors

5

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

547

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

25

Repaired generators

147

Repaired damaged generators

43

Successful skill checks

1,910

Exit gates opened

18

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

32

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

1

Great skill checks while injured

7

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

134

Hits dodged by vaults

25

Basic attacks and projectiles dodged

212

Escapes after stunning killer using pallet

12

Escapes from killer gasp

9

Hooks sabotaged

0

Chases escaped after being injured in this chase

75

Chases lost by hiding in locker

0

Revealed killer aura

9

Unhooked yourself

0

Amount of screams

36

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

29

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

3

Escapes while being downed at most once

16

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

28

Escapes healthy or injured through hatch

1

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

196

Obsessions sacrificed

41

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

59

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

79

Survivors hooked in endgame

48

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

105

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

42

Oblivious effect applied

157

Survivors with Exposed effect downed

100

Survivors downed while carrying another survivor

30

Make unique survivors scream

53

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

276

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

17

Survivors hit after they drop a pallet during chase

143

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

230

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

10

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

520

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

36

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

125

Survivors put to sleep (The Nightmare)

129

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

31

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

54

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

47

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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