Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

227,282,629

Max blood points amount spent on one character

12,718,268

Highest prestige level

52

Mystery boxes opened

1,562

Time played

1163h 54m

Time played in last two weeks

0m

Blood points per hour

195,277

Estimated playtime per role

89% Survivor

Killer 11%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

123

Survivor full load-out matches

1,000

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

45

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 706 ghostyboy 227 282 629 600 1 102 5 795
81 707 Nee 56 690 266 937 421 1 855
81 708 Maxim 56 689 689 379 370 1 686
81 709 dax 56 687 758 1 087 418 1 610
81 710 mattdoom 56 684 547 943 384 1 690
81 711 kipsi 56 684 192 169 303 1 491
81 712 TheCharlos 56 683 746 293 175 1 009

Currently at

81 709 place

dax needs another

1 931 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,992

Obsessions healed

1,220

Survivors healed while you are injured

982

Survivors healed while rest are injured

1,469

Survivors unhooked

5,124

Survivors saved (from dying state/hook) in endgame

98

Knocked (In dying state) survivors healed

408

Survivors healed that come to you first

461

Protection hits for unhooked survivors

575

Protection hits for carried survivors

47

Survivors saved using pallet

12

Survivors affected with boon totems

23,284

Survivors affected with speed boost

59

Recovered from dying state

274

Take a hit with the Endurance status effect

105

Survivors healed in the Basement

26

Heals completed after all generators have been completed

52

Safe unhooks while broken

12

Protection hits during End Game

17

Objective actions

Objective actions

Items depleted

922

Repaired generators

5,795

Repaired damaged generators

4,513

Successful skill checks

80,191

Exit gates opened

475

Hex totems cleansed

198

Hex totems blessed

22

Chests opened

864

Chests opened in basement

35

Escapes when playing without any perk and repaired generator(s)

132

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

249

Great skill checks while injured

279

Swap held Survivor items for new ones from chests (counts once per chest)

51

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,629

Finished repairs of generators while injured

31

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,037

Hits dodged by vaults

197

Basic attacks and projectiles dodged

6,079

Escapes after stunning killer using pallet

512

Escapes from killer gasp

183

Hooks sabotaged

126

Chases escaped after being injured in this chase

2,795

Chases lost by hiding in locker

10

Revealed killer aura

9,345

Unhooked yourself

57

Amount of screams

10,661

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,380

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

248

Pallet stun the Killer while holding a rare, common, or uncommon item

80

Trials where you've revealed or seen the Killer's aura 11+ times

556

Escapes

Escapes

Total escapes

1,102

Escapes crawling (In dying state) through exit gates

82

Escapes through hatch

79

Escapes through hatch crawling (In dying state)

16

Escapes with new item

207

Escapes with somebody else item

11

Escapes being injured with for over half a match

49

Escapes while being downed at most once

718

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

941

Escapes healthy or injured through hatch

63

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

10

The Pale Rose (Steamboat)

13

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

600

Obsessions sacrificed

105

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

171

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

135

Generators damaged with Undetectable effect

204

Survivors grabbed while repairing a generator

55

Survivors grabbed while cleansing a totem

1

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

442

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

83

Oblivious effect applied

263

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

9

Make unique survivors scream

895

Survivors hit with haste effect

416

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

767

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

68

Hatches closed

84

Survivors hit after they drop a pallet during chase

246

Survivors hit while carrying another survivor

22

Survivors detected using killer instinct

380

Killer vaults in chase

125

Survivors grabbed while performing a vault

9

Meters fallen

405

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

856

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

42

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

134

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

53

Survivors put to sleep (The Nightmare)

178

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

53

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

11

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

5

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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