Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

216,561,302

Max blood points amount spent on one character

25,924,679

Highest prestige level

36

Mystery boxes opened

722

Time played

922h 43m

Time played in last two weeks

76h 22m

Blood points per hour

3,912

Estimated playtime per role

Survivor 23%
Killer 77%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

102

Survivor rank

Iridescent IV, 2 pipes

Survivor full load-out matches

595

Ultra rare addon warded without a protection ward

133

Items depleted

693

Survivor Adepts

Adepts got 35
Adepts left 16
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

967

Killer rank

Iridescent I

Killer full load-out matches

1,416

Ultra rare offering burned

11

Killer Adepts

Adepts got 39
Adepts left 3
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,233

Obsessions healed

276

Survivors healed while you are injured

275

Survivors healed while rest are injured

374

Survivors unhooked

1,436

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

192

Survivors healed that come to you first

111

Protection hits for unhooked survivors

149

Protection hits for carried survivors

86

Survivors saved using pallet

14

Survivors affected with boon totems

5,118

Survivors affected with speed boost

2

Recovered from dying state

87

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

9

Heals completed after all generators have been completed

36

Safe unhooks while broken

7

Protection hits during End Game

13

Objective actions

Objective actions

Repaired generators

1,674

Repaired damaged generators

944

Successful skill checks

17,700

Exit gates opened

151

Hex totems cleansed

70

Hex totems blessed

10

Chests opened

50

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

69

Great skill checks while injured

446

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,948

Finished repairs of generators while injured

69

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,175

Hits dodged by vaults

228

Basic attacks and projectiles dodged

3,898

Escapes after stunning killer using pallet

455

Escapes from killer gasp

26

Hooks sabotaged

32

Chases escaped after being injured in this chase

892

Chases lost by hiding in locker

5

Revealed killer aura

176

Unhooked yourself

9

Amount of screams

3,415

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

135

Pallet stun the Killer while holding a rare, common, or uncommon item

170

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

396

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

1

Escapes with new item

18

Escapes with somebody else item

3

Escapes being injured with for over half a match

61

Escapes while being downed at most once

250

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

313

Escapes healthy or injured through hatch

33

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

4,404

Obsessions sacrificed

1,110

Kills (Memento mories)

281

Kills (Memento mories) or sacrifices after last generator

1,029

All survivors sacrificed or killed (Memento Mori) before the last generator

708

Hooks

Hooks

Different survivors hooked in basement

760

Basement trees (3 or 4 survivors hooked in basement in this same time)

124

Survivors hooked while all remaining were injured

463

Survivors hooked before single generator was repaired

1,906

Survivors hooked in endgame

586

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,332

Generators damaged with Undetectable effect

1,071

Survivors grabbed while repairing a generator

65

Survivors grabbed while cleansing a totem

21

Generators protection

Protected 73%
Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

263

Survivors injured while in the basement

88

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

401

Oblivious effect applied

1,183

Survivors with Exposed effect downed

360

Survivors downed while carrying another survivor

193

Make unique survivors scream

4,714

Survivors hit with haste effect

1,817

Injure or down survivors who are Hindered

493

Survivors that holding Special Item hit

660

Survivors downed next to a raised pallet

5,774

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

181

Preventing escape

Preventing escape

Survivors grabbed from locker

272

Hatches closed

371

Survivors hit after they drop a pallet during chase

2,771

Survivors hit while carrying another survivor

611

Survivors detected using killer instinct

3,259

Killer vaults in chase

2,345

Survivors grabbed while performing a vault

49

Meters fallen

1,744

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

3,001

Blink attacks (The Nurse)

1,708

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

428

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

694

Trials where each survivor was hit after teleport (The Hag)

23

Shocks (The Doctor)

839

Trials where all survivors suffered from madness 3 (The Doctor)

150

Hatchets thrown (The Huntress)

4,416

Survivors put to sleep (The Nightmare)

558

Reverse bear-traps put on survivors (The Pig)

67

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

817

Max Lacerations dealt (The Trickster)

380

Survivors with Broken effect downed

523

Condemned survivors (The Onryō)

2,869

Slams of one Survivor into another (The Mastermind)

23

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

226

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

24

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

84

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

340

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

26

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

126

Survivors downed by 24m+ hatchet throw (The Huntress)

13

Survivors downed with chainsaw (The Cannibal)

388

Intoxicated survivors downed (The Clown)

129

Survivors downed after phase walk (The Spirit)

220

Deep wounded survivors downed (The Legion)

158

Survivors downed while having max Sickness (The Plague)

401

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

179

Survivors downed while speared (The Deathslinger)

275

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

307

Survivors downed with Dire Crows (The Artist)

67

Survivors downed during Nightfall (The Dredge)

124

Down survivor you recently teleported to (The Singularity)

411

Down survivor using UVX (The Unknown)

112

Whip downs (The Krause)

13

Killer abilities chart

Killer abilities chart

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