Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,192,805

Max blood points amount spent on one character

11,955,247

Highest prestige level

22

Mystery boxes opened

327

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

185

Survivor full load-out matches

373

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

166

Killer full load-out matches

92

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 577 Delphini 54 587 761 656 132 691
79 578 Empaparse 54 586 113 1 140 159 645
79 579 Kazar 54 584 816 88 315 1 487
79 580 Lil Willy Vert 54 584 784 376 248 1 026
79 581 beebo 54 581 460 82 521 2 019
79 582 RELL. 54 580 023 1 049 530 2 255
79 583 nafan 54 578 762 85 379 1 887

Currently at

79 580 place

Lil Willy Vert needs another

32 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,696

Obsessions healed

374

Survivors healed while you are injured

452

Survivors healed while rest are injured

678

Survivors unhooked

1,854

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

244

Survivors healed that come to you first

126

Protection hits for unhooked survivors

129

Protection hits for carried survivors

87

Survivors saved using pallet

35

Survivors affected with boon totems

8,210

Survivors affected with speed boost

26

Recovered from dying state

130

Take a hit with the Endurance status effect

146

Survivors healed in the Basement

7

Heals completed after all generators have been completed

60

Safe unhooks while broken

0

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

545

Repaired generators

1,760

Repaired damaged generators

874

Successful skill checks

24,880

Exit gates opened

167

Hex totems cleansed

71

Hex totems blessed

0

Chests opened

221

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

53

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

146

Great skill checks while injured

645

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,202

Finished repairs of generators while injured

65

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,216

Hits dodged by vaults

269

Basic attacks and projectiles dodged

3,210

Escapes after stunning killer using pallet

830

Escapes from killer gasp

34

Hooks sabotaged

70

Chases escaped after being injured in this chase

1,419

Chases lost by hiding in locker

1

Revealed killer aura

1,366

Unhooked yourself

8

Amount of screams

7,175

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,120

Blind killer using flashlight

411

Perform a fast vault within 3 seconds of getting hit

340

Pallet stun the Killer while holding a rare, common, or uncommon item

363

Trials where you've revealed or seen the Killer's aura 11+ times

177

Escapes

Escapes

Total escapes

458

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

1

Escapes with new item

92

Escapes with somebody else item

8

Escapes being injured with for over half a match

71

Escapes while being downed at most once

305

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

362

Escapes healthy or injured through hatch

25

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

701

Obsessions sacrificed

149

Kills (Memento mories)

100

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

142

Survivors hooked before single generator was repaired

332

Survivors hooked in endgame

57

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

550

Generators damaged with Undetectable effect

117

Survivors grabbed while repairing a generator

63

Survivors grabbed while cleansing a totem

9

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

66

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

412

Oblivious effect applied

1,133

Survivors with Exposed effect downed

252

Survivors downed while carrying another survivor

35

Make unique survivors scream

1,215

Survivors hit with haste effect

538

Injure or down survivors who are Hindered

246

Survivors that holding Special Item hit

187

Survivors downed next to a raised pallet

1,164

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

88

Preventing escape

Preventing escape

Survivors grabbed from locker

63

Hatches closed

44

Survivors hit after they drop a pallet during chase

579

Survivors hit while carrying another survivor

87

Survivors detected using killer instinct

846

Killer vaults in chase

510

Survivors grabbed while performing a vault

19

Meters fallen

911

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

72

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

246

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

90

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

414

Survivors put to sleep (The Nightmare)

1,023

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

28

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

25

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

27

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

9

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

47

Intoxicated survivors downed (The Clown)

46

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

44

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

25

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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