Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,425,228

Max blood points amount spent on one character

5,863,192

Highest prestige level

100

Mystery boxes opened

415

Time played

983h 20m

Time played in last two weeks

0m

Blood points per hour

47,212

Estimated playtime per role

36% Survivor

Killer 64%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

343

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

190

Killer full load-out matches

323

Ultra rare offering burned

64

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 862 Kleman 46 429 453 418 235 767
80 863 Durbich 46 427 158 435 411 1 847
80 864 Primm slim 46 425 964 1 580 341 1 142
80 865 Scientist Crab FB 46 425 228 925 192 629
80 866 PainRover 46 425 059 1 603 70 323
80 867 harahlt 46 424 018 175 337 1 503
80 868 yaylla 46 421 334 1 298 130 536

Currently at

80 865 place

Scientist Crab FB needs another

736 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

637

Obsessions healed

153

Survivors healed while you are injured

158

Survivors healed while rest are injured

197

Survivors unhooked

648

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

90

Survivors healed that come to you first

7

Protection hits for unhooked survivors

58

Protection hits for carried survivors

32

Survivors saved using pallet

13

Survivors affected with boon totems

433

Survivors affected with speed boost

11

Recovered from dying state

5

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

6

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

131

Repaired generators

680

Repaired damaged generators

290

Successful skill checks

5,430

Exit gates opened

77

Hex totems cleansed

29

Hex totems blessed

2

Chests opened

231

Chests opened in basement

51

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

7

Great skill checks while injured

12

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,076

Hits dodged by vaults

151

Basic attacks and projectiles dodged

2,246

Escapes after stunning killer using pallet

133

Escapes from killer gasp

21

Hooks sabotaged

25

Chases escaped after being injured in this chase

82

Chases lost by hiding in locker

6

Revealed killer aura

59

Unhooked yourself

5

Amount of screams

218

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

47

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

205

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

5

Escapes being injured with for over half a match

28

Escapes while being downed at most once

101

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

165

Escapes healthy or injured through hatch

22

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

949

Obsessions sacrificed

217

Kills (Memento mories)

85

Kills (Memento mories) or sacrifices after last generator

369

All survivors sacrificed or killed (Memento Mori) before the last generator

115

Hooks

Hooks

Different survivors hooked in basement

289

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

86

Survivors hooked before single generator was repaired

371

Survivors hooked in endgame

225

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

659

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

65

Survivors with Exposed effect downed

318

Survivors downed while carrying another survivor

69

Make unique survivors scream

59

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

303

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

95

Survivors hit after they drop a pallet during chase

688

Survivors hit while carrying another survivor

189

Survivors detected using killer instinct

83

Killer vaults in chase

37

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

229

Blink attacks (The Nurse)

246

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

123

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

445

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

2,106

Survivors put to sleep (The Nightmare)

71

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

137

Max Lacerations dealt (The Trickster)

171

Survivors with Broken effect downed

35

Condemned survivors (The Onryō)

22

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

155

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

551

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

66

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

70

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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