Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,213,929

Max blood points amount spent on one character

7,615,042

Highest prestige level

8

Mystery boxes opened

304

Time played

460h 57m

Time played in last two weeks

0m

Blood points per hour

111,105

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

215

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

234

Killer full load-out matches

267

Ultra rare offering burned

63

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 21%

9 / 42

Killer
Got 9 Left 33

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 902 Fenti 38 443 427 267 373 1 611
88 903 -mustyy 38 441 449 867 408 1 627
88 904 Dante1302 38 440 946 359 267 1 222
88 905 Hex: Blind and Confused 38 440 683 691 139 695
88 906 marpari ★ 38 440 330 25 397 1 572
88 907 Doobie! 38 439 877 116 316 1 300
88 908 AgentulFrumosSiglorios007 38 439 377 527 182 750

Currently at

88 905 place

Hex: Blind and Confused needs another

263 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

488

Obsessions healed

119

Survivors healed while you are injured

112

Survivors healed while rest are injured

154

Survivors unhooked

606

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

76

Survivors healed that come to you first

37

Protection hits for unhooked survivors

78

Protection hits for carried survivors

13

Survivors saved using pallet

7

Survivors affected with boon totems

2,106

Survivors affected with speed boost

2

Recovered from dying state

65

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

5

Heals completed after all generators have been completed

7

Safe unhooks while broken

2

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

204

Repaired generators

813

Repaired damaged generators

274

Successful skill checks

11,355

Exit gates opened

91

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

49

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

83

Great skill checks while injured

210

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

329

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

430

Hits dodged by vaults

44

Basic attacks and projectiles dodged

780

Escapes after stunning killer using pallet

148

Escapes from killer gasp

28

Hooks sabotaged

51

Chases escaped after being injured in this chase

306

Chases lost by hiding in locker

0

Revealed killer aura

2,131

Unhooked yourself

7

Amount of screams

2,489

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,640

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

90

Pallet stun the Killer while holding a rare, common, or uncommon item

115

Trials where you've revealed or seen the Killer's aura 11+ times

26

Escapes

Escapes

Total escapes

157

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

1

Escapes being injured with for over half a match

19

Escapes while being downed at most once

95

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

135

Escapes healthy or injured through hatch

6

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

929

Obsessions sacrificed

247

Kills (Memento mories)

116

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

135

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

217

Survivors hooked before single generator was repaired

773

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,026

Generators damaged with Undetectable effect

138

Survivors grabbed while repairing a generator

90

Survivors grabbed while cleansing a totem

3

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

677

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

43

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

78

Make unique survivors scream

1,709

Survivors hit with haste effect

293

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

117

Survivors downed next to a raised pallet

1,531

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

281

Hatches closed

63

Survivors hit after they drop a pallet during chase

808

Survivors hit while carrying another survivor

158

Survivors detected using killer instinct

3,138

Killer vaults in chase

800

Survivors grabbed while performing a vault

26

Meters fallen

1,553

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

196

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

159

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

104

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

1,819

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

40

Deep wounded survivors downed (The Legion)

250

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

162

Survivors downed while speared (The Deathslinger)

143

Survivors downed with Victor clinging (The Twins)

17

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

65

Survivors downed during Nightfall (The Dredge)

322

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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