Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

128,778,811

Max blood points amount spent on one character

12,296,361

Highest prestige level

58

Mystery boxes opened

896

Time played

896h 38m

Time played in last two weeks

4h 56m

Blood points per hour

143,625

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

61

Survivor full load-out matches

408

Ultra rare addon warded without a protection ward

14

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

294

Killer full load-out matches

391

Ultra rare offering burned

26

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 552 lutzke. 60 640 884 448 172 748
75 553 ygorxws 60 631 106 554 128 621
75 554 Blue 60 630 562 929 246 1 159
75 555 disabled 60 630 448 577 162 782
75 556 Pandyy 60 627 258 693 573 2 657
75 557 EsfIHA 60 626 419 946 458 1 978
75 558 azhue 60 623 400 578 136 478

Currently at

75 555 place

disabled needs another

114 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

993

Obsessions healed

209

Survivors healed while you are injured

309

Survivors healed while rest are injured

422

Survivors unhooked

1,063

Survivors saved (from dying state/hook) in endgame

52

Knocked (In dying state) survivors healed

145

Survivors healed that come to you first

114

Protection hits for unhooked survivors

115

Protection hits for carried survivors

169

Survivors saved using pallet

18

Survivors affected with boon totems

2,025

Survivors affected with speed boost

0

Recovered from dying state

116

Take a hit with the Endurance status effect

103

Survivors healed in the Basement

18

Heals completed after all generators have been completed

9

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

991

Repaired generators

1,591

Repaired damaged generators

1,219

Successful skill checks

26,921

Exit gates opened

145

Hex totems cleansed

52

Hex totems blessed

1

Chests opened

168

Chests opened in basement

46

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

460

Great skill checks while injured

404

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

399

Finished repairs of generators while injured

15

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,752

Hits dodged by vaults

149

Basic attacks and projectiles dodged

2,883

Escapes after stunning killer using pallet

312

Escapes from killer gasp

58

Hooks sabotaged

81

Chases escaped after being injured in this chase

961

Chases lost by hiding in locker

9

Revealed killer aura

4,028

Unhooked yourself

24

Amount of screams

4,691

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

91

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

320

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

10

Escapes with new item

28

Escapes with somebody else item

3

Escapes being injured with for over half a match

57

Escapes while being downed at most once

210

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

248

Escapes healthy or injured through hatch

21

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,070

Obsessions sacrificed

262

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

262

All survivors sacrificed or killed (Memento Mori) before the last generator

125

Hooks

Hooks

Different survivors hooked in basement

97

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

93

Survivors hooked before single generator was repaired

572

Survivors hooked in endgame

164

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

923

Generators damaged with Undetectable effect

118

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

6

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

102

Oblivious effect applied

835

Survivors with Exposed effect downed

88

Survivors downed while carrying another survivor

44

Make unique survivors scream

1,339

Survivors hit with haste effect

553

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

161

Survivors downed next to a raised pallet

1,635

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

124

Hatches closed

105

Survivors hit after they drop a pallet during chase

688

Survivors hit while carrying another survivor

162

Survivors detected using killer instinct

639

Killer vaults in chase

781

Survivors grabbed while performing a vault

1

Meters fallen

158

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

126

Blink attacks (The Nurse)

110

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

132

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

347

Trials where all survivors suffered from madness 3 (The Doctor)

78

Hatchets thrown (The Huntress)

7,561

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

1,224

Max Lacerations dealt (The Trickster)

118

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

364

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

26

Survivors downed with chainsaw (The Cannibal)

2

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

40

Survivors downed with Dire Crows (The Artist)

19

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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