Overall statistics
Account overall
Total blood points earned
135,788,754
Max blood points amount spent on one character
8,840,359
Highest prestige level
31
Mystery boxes opened
815
Time played
821h 5m
Time played in last two weeks
0m
Blood points per hour
165,378
Estimated playtime per role
64% Survivor
Killer 36%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
87
Survivor full load-out matches
661
Ultra rare addon warded without a protection ward
180
Ash III
3 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
294
Killer full load-out matches
730
Ultra rare offering burned
43
Ash IV
2 / 42
KillerLeaderboards
Currently at
53 775 place
It's Weskin' time needs another
4 680 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,696
Obsessions healed
433
Survivors healed while you are injured
463
Survivors healed while rest are injured
621
Survivors unhooked
2,060
Survivors saved (from dying state/hook) in endgame
91
Knocked (In dying state) survivors healed
203
Survivors healed that come to you first
195
Protection hits for unhooked survivors
303
Protection hits for carried survivors
55
Survivors saved using pallet
15
Survivors affected with boon totems
5,967
Survivors affected with speed boost
78
Recovered from dying state
108
Take a hit with the Endurance status effect
75
Survivors healed in the Basement
2
Heals completed after all generators have been completed
0
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
630
Repaired generators
3,303
Repaired damaged generators
2,577
Successful skill checks
38,144
Exit gates opened
351
Hex totems cleansed
83
Hex totems blessed
0
Chests opened
310
Chests opened in basement
18
Escapes when playing without any perk and repaired generator(s)
20
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
151
Great skill checks while injured
323
Swap held Survivor items for new ones from chests (counts once per chest)
6
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
2,088
Hits dodged by vaults
185
Basic attacks and projectiles dodged
3,493
Escapes after stunning killer using pallet
370
Escapes from killer gasp
139
Hooks sabotaged
139
Chases escaped after being injured in this chase
1,363
Chases lost by hiding in locker
19
Revealed killer aura
669
Unhooked yourself
13
Amount of screams
4,905
Reveal the Killer's aura for a total of 60 seconds in a single trial
420
Blind killer using flashlight
1
Perform a fast vault within 3 seconds of getting hit
66
Pallet stun the Killer while holding a rare, common, or uncommon item
22
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
651
Escapes crawling (In dying state) through exit gates
105
Escapes through hatch
54
Escapes through hatch crawling (In dying state)
11
Escapes with new item
98
Escapes with somebody else item
20
Escapes being injured with for over half a match
94
Escapes while being downed at most once
385
Escapes after unhooked yourself
5
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
492
Escapes healthy or injured through hatch
43
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
6
Campbell's Chapel (Upstairs Main Building)
5
Family Residence (Main Building)
3
Sanctum of Wrath (Upstairs on Shrine)
6
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
6
The Game (Bathroom)
14
Mount Ormond Resort (Chalet/Main Building)
10
Dead Dawg Saloon (Upstairs Saloon)
10
Treatment Theatre (Operation Theatre)
5
Midwich Elementary School
10
Raccoon City Police Station (1st Floor Main Hall)
12
Eyrie of Crows (Inside Eyrie)
7
Garden of Joy (Upstairs Main Building)
12
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
5
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
16
Killer statistics
Kills
Hooks
1,478
Obsessions sacrificed
340
Kills (Memento mories)
125
Kills (Memento mories) or sacrifices after last generator
458
All survivors sacrificed or killed (Memento Mori) before the last generator
118
Hooks
Different survivors hooked in basement
480
Basement trees (3 or 4 survivors hooked in basement in this same time)
97
Survivors hooked while all remaining were injured
299
Survivors hooked before single generator was repaired
873
Survivors hooked in endgame
305
Territory protection
Generators damaged with at least one survivor hooked
1,108
Generators damaged with Undetectable effect
93
Survivors grabbed while repairing a generator
83
Survivors grabbed while cleansing a totem
3
Generators protection
51% Protected
Unprotected 49%
Hit survivors with a basic attack while you are Undetectable
50
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
48
Oblivious effect applied
262
Survivors with Exposed effect downed
730
Survivors downed while carrying another survivor
212
Make unique survivors scream
1,292
Survivors hit with haste effect
568
Injure or down survivors who are Hindered
81
Survivors that holding Special Item hit
414
Survivors downed next to a raised pallet
2,339
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
118
Hatches closed
167
Survivors hit after they drop a pallet during chase
1,087
Survivors hit while carrying another survivor
504
Survivors detected using killer instinct
3,059
Killer vaults in chase
1,456
Survivors grabbed while performing a vault
3
Meters fallen
264
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
11
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
345
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
11
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
57
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
175
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
89
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
130
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
13
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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