Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,186,747

Max blood points amount spent on one character

2,631,878

Highest prestige level

5

Mystery boxes opened

134

Time played

381h 55m

Time played in last two weeks

0m

Blood points per hour

86,895

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

403

Ultra rare addon warded without a protection ward

29

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

79

Killer full load-out matches

114

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 351 danknor_ 33 186 747 426 226 1 061
94 352 6sence 22 340 761 334 115 602
94 353 luft 22 339 119 82 86 475
94 354 부엉이 22 337 089 178 191 976
94 355 CopperTheFolf 22 331 111 97 101 634
94 356 asd 22 325 892 652 28 102
94 357 ChiCarrei 22 322 975 113 41 203

Currently at

94 354 place

부엉이 needs another

2 030 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

610

Obsessions healed

130

Survivors healed while you are injured

104

Survivors healed while rest are injured

152

Survivors unhooked

813

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

37

Protection hits for unhooked survivors

89

Protection hits for carried survivors

25

Survivors saved using pallet

2

Survivors affected with boon totems

1,094

Survivors affected with speed boost

1

Recovered from dying state

19

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

247

Repaired generators

1,061

Repaired damaged generators

972

Successful skill checks

9,822

Exit gates opened

85

Hex totems cleansed

32

Hex totems blessed

1

Chests opened

177

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

36

Great skill checks while injured

6

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

970

Hits dodged by vaults

64

Basic attacks and projectiles dodged

1,426

Escapes after stunning killer using pallet

147

Escapes from killer gasp

32

Hooks sabotaged

20

Chases escaped after being injured in this chase

383

Chases lost by hiding in locker

1

Revealed killer aura

156

Unhooked yourself

3

Amount of screams

1,319

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

226

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

7

Escapes with new item

36

Escapes with somebody else item

3

Escapes being injured with for over half a match

13

Escapes while being downed at most once

123

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

193

Escapes healthy or injured through hatch

11

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

426

Obsessions sacrificed

99

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

79

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

161

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

383

Generators damaged with Undetectable effect

34

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

207

Survivors with Exposed effect downed

19

Survivors downed while carrying another survivor

17

Make unique survivors scream

254

Survivors hit with haste effect

253

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

32

Survivors downed next to a raised pallet

512

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

39

Survivors hit after they drop a pallet during chase

382

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

491

Killer vaults in chase

205

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

90

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

92

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

120

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

62

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

27

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

42

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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