Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

108,939,608

Max blood points amount spent on one character

11,839,140

Highest prestige level

14

Mystery boxes opened

715

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

174

Survivor full load-out matches

263

Ultra rare addon warded without a protection ward

71

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

88

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 124 ttv/reikaishii 107 163 582 1 659 903 4 104
60 125 别感冒 107 160 887 568 520 2 067
60 126 #Mc Black 107 157 735 2 208 846 3 287
60 127 Boris Johnson 107 149 358 777 1 331 5 876
60 128 Tag ur It 107 133 443 1 285 514 1 888
60 129 LeonsHoneyWolf 107 128 544 107 805 3 836

Currently at

60 127 place

Boris Johnson needs another

8 377 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,768

Obsessions healed

568

Survivors healed while you are injured

822

Survivors healed while rest are injured

707

Survivors unhooked

4,420

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

535

Survivors healed that come to you first

161

Protection hits for unhooked survivors

296

Protection hits for carried survivors

141

Survivors saved using pallet

10

Survivors affected with boon totems

6,516

Survivors affected with speed boost

4

Recovered from dying state

164

Take a hit with the Endurance status effect

150

Survivors healed in the Basement

10

Heals completed after all generators have been completed

36

Safe unhooks while broken

11

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

552

Repaired generators

6,234

Repaired damaged generators

3,041

Successful skill checks

45,291

Exit gates opened

594

Hex totems cleansed

182

Hex totems blessed

2

Chests opened

1,049

Chests opened in basement

250

Escapes when playing without any perk and repaired generator(s)

46

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

105

Great skill checks while injured

345

Swap held Survivor items for new ones from chests (counts once per chest)

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

432

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,135

Hits dodged by vaults

570

Basic attacks and projectiles dodged

5,058

Escapes after stunning killer using pallet

477

Escapes from killer gasp

160

Hooks sabotaged

200

Chases escaped after being injured in this chase

1,222

Chases lost by hiding in locker

4

Revealed killer aura

1,009

Unhooked yourself

81

Amount of screams

5,457

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,500

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

136

Pallet stun the Killer while holding a rare, common, or uncommon item

83

Trials where you've revealed or seen the Killer's aura 11+ times

568

Escapes

Escapes

Total escapes

1,425

Escapes crawling (In dying state) through exit gates

159

Escapes through hatch

200

Escapes through hatch crawling (In dying state)

46

Escapes with new item

358

Escapes with somebody else item

28

Escapes being injured with for over half a match

194

Escapes while being downed at most once

548

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,066

Escapes healthy or injured through hatch

154

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

21

Mother's Dwelling (Upstairs Cottage)

22

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

12

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

27

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

803

Obsessions sacrificed

152

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

147

All survivors sacrificed or killed (Memento Mori) before the last generator

115

Hooks

Hooks

Different survivors hooked in basement

222

Basement trees (3 or 4 survivors hooked in basement in this same time)

27

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

93

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

310

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

7

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

27

Oblivious effect applied

88

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

7

Make unique survivors scream

201

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

262

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

5

Hatches closed

69

Survivors hit after they drop a pallet during chase

435

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

244

Killer vaults in chase

96

Survivors grabbed while performing a vault

2

Meters fallen

211

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

126

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

140

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

258

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

44

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

73

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

66

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

360

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

723

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

51

Marked survivors downed (The Ghostface)

45

Survivors downed with Demon Fury (The Oni)

72

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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