Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

122,977,240

Max blood points amount spent on one character

9,308,832

Highest prestige level

50

Mystery boxes opened

710

Time played

708h 57m

Time played in last two weeks

27h 26m

Blood points per hour

173,464

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

143

Survivor full load-out matches

893

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

151

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 453 It's Aquaphor 55 436 578 932 82 308
78 454 nero joezz 55 436 160 1 291 499 1 309
78 455 Michael 55 435 467 606 379 1 664
78 456 Sleepy Stewie 55 434 974 337 444 2 166
78 457 GalaxxyBlade 55 433 812 502 288 1 062
78 458 yablakpe 55 429 523 609 71 347
78 459 Schmuck 55 429 409 166 176 783

Currently at

78 456 place

Sleepy Stewie needs another

493 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,316

Obsessions healed

603

Survivors healed while you are injured

538

Survivors healed while rest are injured

759

Survivors unhooked

2,247

Survivors saved (from dying state/hook) in endgame

80

Knocked (In dying state) survivors healed

314

Survivors healed that come to you first

182

Protection hits for unhooked survivors

292

Protection hits for carried survivors

196

Survivors saved using pallet

16

Survivors affected with boon totems

8,857

Survivors affected with speed boost

0

Recovered from dying state

68

Take a hit with the Endurance status effect

82

Survivors healed in the Basement

1

Heals completed after all generators have been completed

16

Safe unhooks while broken

1

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

725

Repaired generators

3,191

Repaired damaged generators

3,300

Successful skill checks

39,114

Exit gates opened

278

Hex totems cleansed

81

Hex totems blessed

14

Chests opened

307

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

31

Great skill checks while injured

68

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,419

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,792

Hits dodged by vaults

356

Basic attacks and projectiles dodged

5,390

Escapes after stunning killer using pallet

682

Escapes from killer gasp

174

Hooks sabotaged

254

Chases escaped after being injured in this chase

1,500

Chases lost by hiding in locker

80

Revealed killer aura

647

Unhooked yourself

23

Amount of screams

2,728

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

91

Pallet stun the Killer while holding a rare, common, or uncommon item

95

Trials where you've revealed or seen the Killer's aura 11+ times

183

Escapes

Escapes

Total escapes

640

Escapes crawling (In dying state) through exit gates

54

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

9

Escapes with new item

82

Escapes with somebody else item

12

Escapes being injured with for over half a match

18

Escapes while being downed at most once

378

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

550

Escapes healthy or injured through hatch

27

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

473

Obsessions sacrificed

119

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

139

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

34

Survivors hooked before single generator was repaired

186

Survivors hooked in endgame

95

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

341

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

3

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

99

Oblivious effect applied

366

Survivors with Exposed effect downed

108

Survivors downed while carrying another survivor

40

Make unique survivors scream

294

Survivors hit with haste effect

151

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

568

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

98

Preventing escape

Preventing escape

Survivors grabbed from locker

37

Hatches closed

38

Survivors hit after they drop a pallet during chase

316

Survivors hit while carrying another survivor

101

Survivors detected using killer instinct

605

Killer vaults in chase

456

Survivors grabbed while performing a vault

1

Meters fallen

350

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

32

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

125

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

45

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

201

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

56

Survivors put to sleep (The Nightmare)

72

Reverse bear-traps put on survivors (The Pig)

71

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

55

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

2

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

165

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

51

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

65

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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