Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,698,976

Max blood points amount spent on one character

12,096,000

Highest prestige level

10

Mystery boxes opened

386

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

153

Survivor full load-out matches

175

Ultra rare addon warded without a protection ward

70

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

301

Killer full load-out matches

229

Ultra rare offering burned

59

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 772 Grizu 52 704 424 530 197 1 098
75 773 Fish 52 700 572 556 96 513
75 774 TotallyNotKent 52 700 542 712 108 451
75 775 Svu 52 698 976 2 079 665 2 194
75 776 NEMESIS 52 698 781 671 19 105
75 777 deha 52 679 246 1 328 203 623
75 778 ImaginedJacob 52 679 144 815 236 1 101

Currently at

75 775 place

Svu needs another

1 566 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,140

Obsessions healed

158

Survivors healed while you are injured

246

Survivors healed while rest are injured

301

Survivors unhooked

2,015

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

196

Survivors healed that come to you first

11

Protection hits for unhooked survivors

272

Protection hits for carried survivors

60

Survivors saved using pallet

16

Survivors affected with boon totems

758

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

145

Repaired generators

2,194

Repaired damaged generators

817

Successful skill checks

11,361

Exit gates opened

238

Hex totems cleansed

111

Hex totems blessed

4

Chests opened

289

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,337

Hits dodged by vaults

384

Basic attacks and projectiles dodged

4,387

Escapes after stunning killer using pallet

526

Escapes from killer gasp

25

Hooks sabotaged

24

Chases escaped after being injured in this chase

223

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

14

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

665

Escapes crawling (In dying state) through exit gates

58

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

19

Escapes with new item

172

Escapes with somebody else item

41

Escapes being injured with for over half a match

73

Escapes while being downed at most once

260

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

515

Escapes healthy or injured through hatch

73

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,079

Obsessions sacrificed

406

Kills (Memento mories)

120

Kills (Memento mories) or sacrifices after last generator

420

All survivors sacrificed or killed (Memento Mori) before the last generator

228

Hooks

Hooks

Different survivors hooked in basement

346

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

89

Survivors hooked before single generator was repaired

236

Survivors hooked in endgame

99

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

632

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

11

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

103

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

25

Make unique survivors scream

4

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

647

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

136

Survivors hit after they drop a pallet during chase

876

Survivors hit while carrying another survivor

137

Survivors detected using killer instinct

14

Killer vaults in chase

67

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

232

Blink attacks (The Nurse)

2,602

Survivors grabbed after triple blink (The Nurse)

4

Obsessions hooked

128

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

52

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

286

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

2,960

Survivors put to sleep (The Nightmare)

199

Reverse bear-traps put on survivors (The Pig)

37

Survivors sent to Cage of Atonement (The Executioner)

40

Survivors hit with Lethal Rush (The Blight)

132

Max Lacerations dealt (The Trickster)

129

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

436

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

431

Intoxicated survivors downed (The Clown)

62

Survivors downed after phase walk (The Spirit)

101

Deep wounded survivors downed (The Legion)

5

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

109

Survivors downed while speared (The Deathslinger)

73

Survivors downed with Victor clinging (The Twins)

5

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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