Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,776,029

Max blood points amount spent on one character

7,231,145

Highest prestige level

43

Mystery boxes opened

408

Time played

374h 21m

Time played in last two weeks

0m

Blood points per hour

218,448

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

396

Ultra rare addon warded without a protection ward

124

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

110

Killer full load-out matches

122

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 215 SqwigglyDew14 49 920 572 818 68 286
81 216 i miss her 49 918 478 439 79 441
81 217 hi 49 912 453 52 302 1 403
81 218 Hanekawa 49 907 076 144 188 758
81 219 Kick || Alcidez 49 907 013 396 91 433
81 220 ERNST WERNESIUS 49 906 608 576 221 1 286
81 221 Brent004 49 905 416 597 226 905

Currently at

81 218 place

Hanekawa needs another

5 377 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

843

Obsessions healed

221

Survivors healed while you are injured

146

Survivors healed while rest are injured

240

Survivors unhooked

1,424

Survivors saved (from dying state/hook) in endgame

153

Knocked (In dying state) survivors healed

123

Survivors healed that come to you first

85

Protection hits for unhooked survivors

224

Protection hits for carried survivors

33

Survivors saved using pallet

170

Survivors affected with boon totems

2,400

Survivors affected with speed boost

14

Recovered from dying state

98

Take a hit with the Endurance status effect

162

Survivors healed in the Basement

70

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

297

Repaired generators

1,532

Repaired damaged generators

1,652

Successful skill checks

12,134

Exit gates opened

130

Hex totems cleansed

44

Hex totems blessed

4

Chests opened

43

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

97

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,424

Hits dodged by vaults

101

Basic attacks and projectiles dodged

1,608

Escapes after stunning killer using pallet

284

Escapes from killer gasp

21

Hooks sabotaged

4

Chases escaped after being injured in this chase

911

Chases lost by hiding in locker

1

Revealed killer aura

346

Unhooked yourself

22

Amount of screams

4,297

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

39

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

343

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

2

Escapes with new item

24

Escapes with somebody else item

7

Escapes being injured with for over half a match

70

Escapes while being downed at most once

224

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

297

Escapes healthy or injured through hatch

26

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

389

Obsessions sacrificed

99

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

243

Survivors hooked in endgame

238

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

270

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

2

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

265

Survivors with Exposed effect downed

77

Survivors downed while carrying another survivor

5

Make unique survivors scream

620

Survivors hit with haste effect

113

Injure or down survivors who are Hindered

82

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

780

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

47

Survivors hit after they drop a pallet during chase

272

Survivors hit while carrying another survivor

37

Survivors detected using killer instinct

255

Killer vaults in chase

135

Survivors grabbed while performing a vault

1

Meters fallen

70

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

98

Blink attacks (The Nurse)

28

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

208

Survivors put to sleep (The Nightmare)

27

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

46

Max Lacerations dealt (The Trickster)

68

Survivors with Broken effect downed

41

Condemned survivors (The Onryō)

84

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

44

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

390

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

16

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

15

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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